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RUST ANALYTICS
LIVE33,597PLY11,461SRV
QUOTE 31.186.54.181:28015 Offline checked 14h ago

54 INFINITY

moddedoxide
Players · last
1/ 54
+124h
2% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 54
2% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#9,537
top 43%
Rank · 7d ago
–
not ranked a week ago
Last wipe
15h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
3000
Procedural Map · seed 1627336182
First seen
11 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75106:0008:0010:0011:0013:0015:00Wiped Tue 13 Oct, 13:54 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040006:0008:0010:0011:0013:0015:00Wiped Tue 13 Oct, 13:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.1 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:54 UTC15h ago – – running 1
Sun 11 Oct, 10:46 UTC2d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average31/300−22−42.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average36/225−7−16.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average10/1000−6−35.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average17/700−27−61.7%

Quick answers

from the figures on this page

Rules & Settings

How is 54 INFINITY configured in terms of rules and settings?

No gather rate appears in the name of 54 INFINITY. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 54 INFINITY?

54 INFINITY uses a procedural map of size 3,000 with seed 1627336182, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does 54 INFINITY hold in the server rankings?

In the top 43% of all ranked servers, 54 INFINITY is #9,537 on player hours over the last seven days.

What is the population on 54 INFINITY?

At present, 54 INFINITY is offline; the last sighting was 14 hours ago. Average players over seven days: 0; peak: 1. At 11:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for 54 INFINITY?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 45 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does 54 INFINITY schedule its wipes?

There are too few wipes on record for 54 INFINITY to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 15 hours.

Server Info

What is the server location for 54 INFINITY?

For 54 INFINITY, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 31.186.54.181:28015 is its address.

How is the performance on 54 INFINITY?

The last 48 hours average 221 server fps, the low being 158. The entity count reached 43,579, covering buildings, deployables and all else in the world. Memory use peaked at 1,224 MB. Low fps and growing entities are the source of felt lag.

What Rust version is 54 INFINITY running?

The version in use at 54 INFINITY: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of 54 INFINITY?

No response from 54 INFINITY. It was last seen 14 hours ago. The reported uptime puts its last restart at about 1 hours ago. 2 full days have passed with 21% uptime, 10 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on 54 INFINITY?

Published by 54 INFINITY for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp54 (Max players): It holds 54 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature 54 INFINITY?

These Rust Analytics lists include 54 INFINITY: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to 54 INFINITY?

Type client.connect 31.186.54.181:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp54,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp54
Max players It holds 54 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.