InDev|MakeFun
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,477 top 42%
- Rank · 7d ago
- #8,639 ▼838 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:19 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 114/300 | ▲+36+46.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 175/245 | ▲+78+81.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 79/1000 | ▼−24−23.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 25/1000 | ▼−19−43.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 72/200 | ▼−5−6.8% |
Quick answers
from the figures on this pageRules & Settings
How is InDev|MakeFun configured in terms of rules and settings?
No gather rate appears in the name of InDev|MakeFun. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.
What is the current map on InDev|MakeFun?
InDev|MakeFun uses a procedural map, which the game generates.
Player Count
What position does InDev|MakeFun hold in the server rankings?
In the top 42% of all ranked servers, InDev|MakeFun is #9,477 on player hours over the last seven days.
How many players does InDev|MakeFun have?
0 of 15 slots on InDev|MakeFun are filled at the moment. Average players over seven days: 0; peak: 1.
Wipe Cycle
What happens on wipe day at InDev|MakeFun?
An average of 1 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.
How often does InDev|MakeFun wipe?
There are too few wipes on record for InDev|MakeFun to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 8 hours ago the current world was created.
Server Details
What is the location of InDev|MakeFun?
No region is published by InDev|MakeFun. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 31.43.151.33:28015.
InDev|MakeFun runs which version of Rust?
The build is Rust network protocol 2634 and build 166586 on Windows, running on InDev|MakeFun. The protocol has to match for you to join, and Steam applies that update.
How reliable is InDev|MakeFun and is it currently online?
Online at this moment: InDev|MakeFun. 72% is its uptime for the last 7 full days, 121 of 168 hours. First sighting by Rust Analytics: 2 October 2026.
Tags and Rankings
How should you interpret the tags on InDev|MakeFun?
Published by InDev|MakeFun for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature InDev|MakeFun?
These Rust Analytics lists include InDev|MakeFun: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join InDev|MakeFun?
The console route: start Rust, press F1, enter client.connect 31.43.151.33:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp15
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.