FuckEAC Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,896 top 58%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:57 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 153/200 | ▼−4−2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 97/200 | ▲+5+5.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average | 412/450 | ▲+35+9.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 106/200 | ▲+19+21.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▲+3+10.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 109/150 | ▲+28+34.7% |
Quick answers
from the figures on this pageMap and Rules
How is FuckEAC Test Server configured in terms of rules and settings?
No gather rate is given in the name of FuckEAC Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.
What is the current map on FuckEAC Test Server?
FuckEAC Test Server uses a procedural map, which the game generates.
Population
Where does FuckEAC Test Server sit in the rankings?
For the last seven days, FuckEAC Test Server holds rank #12,896 on player hours, in the top 58% of all ranked servers.
How full is FuckEAC Test Server?
At present, FuckEAC Test Server is offline; the last sighting was 5 days 13 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Schedule
What can you expect on wipe day for FuckEAC Test Server?
The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
How often does FuckEAC Test Server wipe?
There are too few wipes on record for FuckEAC Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 5 days 14 hours old.
Server Info
What is the server location for FuckEAC Test Server?
There is no region published for FuckEAC Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 31.76.107.12:28015.
What Rust version is FuckEAC Test Server running?
The version in use at FuckEAC Test Server: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is FuckEAC Test Server up, and how consistent is its uptime?
No response from FuckEAC Test Server. It was last seen 5 days 13 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. 8 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on FuckEAC Test Server?
These tags are published by FuckEAC Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
FuckEAC Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, FuckEAC Test Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What steps do I take to join FuckEAC Test Server?
The console route: start Rust, press F1, enter client.connect 31.76.107.12:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.