server_name
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,032 top 71%
- Rank · 7d ago
- #15,837 ▼195 places down
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 215/275 | ▲+13+6.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 203/275 | ▲+59+41.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 375/350 | ▼−36−8.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 184/250 | ▲+65+55.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−2−6.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 168/275 | ▲+39+30.2% |
Quick answers
from the figures on this pageRules & Settings
How is server_name configured in terms of rules and settings?
No gather rate is given in the name of server_name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on server_name?
server_name uses a procedural map, which the game generates.
Player Count
Where does server_name sit in the rankings?
In the top 71% of all ranked servers, server_name is #16,032 on player hours over the last seven days.
How full is server_name?
Right now, server_name is offline; the last sighting was 19 days 2 hours ago.
Wipe Frequency
On what cycle does server_name wipe?
There are too few wipes on record for server_name to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 27 days 3 hours.
Server Overview
What is the location of server_name?
There is no region published for server_name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 31.77.113.50:28015.
server_name is on which Rust version?
The build is Rust network protocol 2633 and build 164434 on Windows, running on server_name. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of server_name?
server_name is down. The last time we saw it was 19 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.
Server Tags
What is the meaning of the tags on server_name?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164434 (Build): Game build: 164434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which server_name publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature server_name?
These Rust Analytics lists include server_name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join server_name?
Type client.connect 31.77.113.50:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164434,ts8
Game
gmrust
mp1
ts8
v2633
cs164434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.