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RUST ANALYTICS
LIVE51,895PLY11,625SRV
QUOTE 31.77.113.50:28015 Offline checked 19d ago

server_name

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,032
top 71%
Rank · 7d ago
#15,837
195 places down
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average215/275+13+6.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average203/275+59+41.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average375/350−36−8.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average184/250+65+55.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−2−6.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average168/275+39+30.2%

Quick answers

from the figures on this page

Rules & Settings

How is server_name configured in terms of rules and settings?

No gather rate is given in the name of server_name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on server_name?

server_name uses a procedural map, which the game generates.

Player Count

Where does server_name sit in the rankings?

In the top 71% of all ranked servers, server_name is #16,032 on player hours over the last seven days.

How full is server_name?

Right now, server_name is offline; the last sighting was 19 days 2 hours ago.

Wipe Frequency

On what cycle does server_name wipe?

There are too few wipes on record for server_name to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 27 days 3 hours.

Server Overview

What is the location of server_name?

There is no region published for server_name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 31.77.113.50:28015.

server_name is on which Rust version?

The build is Rust network protocol 2633 and build 164434 on Windows, running on server_name. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of server_name?

server_name is down. The last time we saw it was 19 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.

Server Tags

What is the meaning of the tags on server_name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164434 (Build): Game build: 164434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which server_name publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature server_name?

These Rust Analytics lists include server_name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join server_name?

Type client.connect 31.77.113.50:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164434
Build Game build: 164434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.