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RUST ANALYTICS
LIVE45,577PLY11,572SRV
QUOTE 31.77.154.255:28015 Offline checked 24d ago

klimashook_r34 (EAC OFF)

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,403
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average167/225−5−3.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average119/200+17+16.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average431/425+34+8.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average144/200+53+59.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250+0+0.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average126/175+39+45.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on klimashook_r34 (EAC OFF)?

No gather rate is given in the name of klimashook_r34 (EAC OFF). Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on klimashook_r34 (EAC OFF)?

A procedural map runs on klimashook_r34 (EAC OFF), created by the game.

Player Count

What is the rank of klimashook_r34 (EAC OFF)?

For the last seven days, klimashook_r34 (EAC OFF) holds rank #15,403 on player hours, in the top – of all ranked servers.

How many players does klimashook_r34 (EAC OFF) have?

At present, klimashook_r34 (EAC OFF) is offline; the last sighting was 24 days 14 hours ago.

Wipe Schedule

How often does klimashook_r34 (EAC OFF) wipe?

There are too few wipes on record for klimashook_r34 (EAC OFF) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 4 hours.

Server Details

Where can klimashook_r34 (EAC OFF) be found?

There is no region published for klimashook_r34 (EAC OFF). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 31.77.154.255:28015 is its address.

klimashook_r34 (EAC OFF) is on which Rust version?

The version in use at klimashook_r34 (EAC OFF): Rust network protocol 2633 and build 162929, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of klimashook_r34 (EAC OFF)?

Offline at this moment: klimashook_r34 (EAC OFF). Last seen 24 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.

Tags & Filters

How should you interpret the tags on klimashook_r34 (EAC OFF)?

These tags are published by klimashook_r34 (EAC OFF) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

klimashook_r34 (EAC OFF) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include klimashook_r34 (EAC OFF): Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join klimashook_r34 (EAC OFF)?

The console route: start Rust, press F1, enter client.connect 31.77.154.255:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build Build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.