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RUST ANALYTICS
LIVE62,733PLY11,671SRV
QUOTE 31.77.239.152:28015 Offline checked 8d ago

AmbushMacroZ Development Server (DS)

moddedoxide
Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,962
top 71%
Rank · 7d ago
#16,921
959 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average40/300+13+50.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average69/245+39+133.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average31/1000−2−5.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−1−10.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average51/700−34−39.7%

Quick answers

from the figures on this page

Server Rules

How is AmbushMacroZ Development Server (DS) configured in terms of rules and settings?

No gather rate appears in the name of AmbushMacroZ Development Server (DS). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on AmbushMacroZ Development Server (DS)?

AmbushMacroZ Development Server (DS) uses a procedural map, which the game generates.

Activity

What is the rank of AmbushMacroZ Development Server (DS)?

For the last seven days, AmbushMacroZ Development Server (DS) holds rank #15,962 on player hours, in the top 71% of all ranked servers.

How full is AmbushMacroZ Development Server (DS)?

At present, AmbushMacroZ Development Server (DS) is offline; the last sighting was 8 days 7 hours ago.

Wipe Schedule

How often does AmbushMacroZ Development Server (DS) wipe?

There are too few wipes on record for AmbushMacroZ Development Server (DS) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 days.

Server Info

What is the server location for AmbushMacroZ Development Server (DS)?

No region is published by AmbushMacroZ Development Server (DS). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 31.77.239.152:28015.

AmbushMacroZ Development Server (DS) runs which version of Rust?

The version in use at AmbushMacroZ Development Server (DS): Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of AmbushMacroZ Development Server (DS)?

Offline at this moment: AmbushMacroZ Development Server (DS). Last seen 8 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags and Rankings

What is the meaning of the tags on AmbushMacroZ Development Server (DS)?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which AmbushMacroZ Development Server (DS) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature AmbushMacroZ Development Server (DS)?

The following Rust Analytics lists feature AmbushMacroZ Development Server (DS): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join AmbushMacroZ Development Server (DS)?

Type client.connect 31.77.239.152:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.