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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 35.132.96.40:28115 Offline checked 7d ago

Magic Test Server

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,839
872 places up
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:39 UTC17d ago 1 – running 1
Fri 25 Sep, 17:58 UTC19d ago 1 – 1.9 days 0
Tue 22 Sep, 21:43 UTC21d ago 1 held half 2.8 days 0
Sat 19 Sep, 15:13 UTC25d ago 1 held half 3.3 days 0
Thu 17 Sep, 21:03 UTC26d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average40/400+10+32.2%
2[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average30/400+8+33.3%
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average8/120+3+65.5%
4JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average4/120+2+71.4%
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average14/100+1+9.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Magic Test Server?

The name of Magic Test Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs primitive, melee, bows and spears; no firearms. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on Magic Test Server?

A procedural map runs on Magic Test Server, created by the game.

Activity

What is the rank of Magic Test Server?

For the last seven days, Magic Test Server holds rank #15,967 on player hours, in the top 71% of all ranked servers.

How full is Magic Test Server?

Right now, Magic Test Server is offline; the last sighting was 7 days 22 hours ago.

Wipe Cycle

How does Magic Test Server handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does Magic Test Server wipe?

Magic Test Server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 17 days 6 hours.

Server Overview

Where can Magic Test Server be found?

No region is published by Magic Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 35.132.96.40:28115 is its address.

What Rust version is Magic Test Server running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Magic Test Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is Magic Test Server up, and how consistent is its uptime?

No response from Magic Test Server. It was last seen 7 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Magic Test Server?

These tags are published by Magic Test Server and read by the game's server browser: gmprimitive (Game mode): Bows, spears and melee replace guns under primitive rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Magic Test Server?

On Rust Analytics, Magic Test Server matches these lists: Modded Rust servers and Primitive Rust servers: live list. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

How can I connect to Magic Test Server?

The console route: start Rust, press F1, enter client.connect 35.132.96.40:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y

Game

gmprimitive
Game mode Bows, spears and melee replace guns under primitive rules.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.