Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,460 top 68%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 56d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 213/225 | ▲+29+15.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 172/225 | ▲+58+50.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 390/400 | ▼−25−6.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 170/200 | ▲+65+61.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 142/225 | ▲+46+47.2% |
Quick answers
from the figures on this pageServer Rules
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, created by the game.
Player Count
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
In the top 68% of all ranked servers, Name of Server as Shown on the Client Server List is #15,460 on player hours over the last seven days.
How many players does Name of Server as Shown on the Client Server List have?
At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 23 days ago.
Wipe Cycle
How often does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 56 days 23 hours old.
Server Overview
What is the location of Name of Server as Shown on the Client Server List?
For Name of Server as Shown on the Client Server List, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 35.147.159.129:28015.
What Rust version is Name of Server as Shown on the Client Server List running?
The build is Rust network protocol 2632 and build 161084 on Windows, running on Name of Server as Shown on the Client Server List. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Name of Server as Shown on the Client Server List?
No response from Name of Server as Shown on the Client Server List. It was last seen 23 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 21 September 2026.
Tags & Filters
What is the meaning of the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs161084 (Build): Game build: 161084; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 35.147.159.129:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2632,gmrust,cs161084,ts8
Game
gmrust
mp1
ts8
v2632
cs161084
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.