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RUST ANALYTICS
LIVE44,083PLY11,551SRV
QUOTE 35.148.233.39:28015 Offline checked 13d ago

Staging Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,354
top 60%
Rank · 7d ago
#8,488
5866 places down
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 22:26 UTC15d ago 1 – running 0
Tue 22 Sep, 21:46 UTC21d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average169/200−3−1.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average109/200+7+7.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average424/450+27+6.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average138/200+47+52.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+3+12.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average118/150+31+35.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Staging Server?

No gather rate appears in the name of Staging Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Staging Server?

Staging Server uses a procedural map, which the game generates.

Player Count

What is the rank of Staging Server?

In the top 60% of all ranked servers, Staging Server is #14,354 on player hours over the last seven days.

What is the population on Staging Server?

Right now, Staging Server is offline; the last sighting was 13 days 1 hours ago.

Wipe Frequency

What can you expect on wipe day for Staging Server?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Staging Server wipe?

There are too few wipes on record for Staging Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 15 days 3 hours.

Server Overview

What is the location of Staging Server?

For Staging Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 35.148.233.39:28015.

Staging Server runs which version of Rust?

Rust network protocol 2634 and build 166406 on Windows is what Staging Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Staging Server and is it currently online?

No response from Staging Server. It was last seen 13 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 22 September 2026.

Server Tags

What is the meaning of the tags on Staging Server?

Published by Staging Server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166406 (Build): Game build: 166406; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Staging Server?

On Rust Analytics, Staging Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Staging Server?

The console route: start Rust, press F1, enter client.connect 35.148.233.39:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166406
Build Game build: 166406.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.