Dashbeck Doomsday
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,971 top 72%
- Rank · 7d ago
- #16,709 ▲738 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 6738
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 152/200 | ▼−5−2.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 105/200 | ▲+13+14.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average | 415/450 | ▲+38+10.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 109/200 | ▲+22+25.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▲+3+10.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 114/150 | ▲+33+40.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Dashbeck Doomsday?
No gather rate appears in the name of Dashbeck Doomsday. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Dashbeck Doomsday?
Dashbeck Doomsday uses a procedural map of size 3,500 with seed 6738, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does Dashbeck Doomsday sit in the rankings?
In the top 72% of all ranked servers, Dashbeck Doomsday is #15,971 on player hours over the last seven days.
How many players does Dashbeck Doomsday have?
On Dashbeck Doomsday, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Schedule
When does Dashbeck Doomsday schedule its wipes?
No rhythm can be told for Dashbeck Doomsday yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 8 hours ago the current world was created.
Server Overview
What is the server location for Dashbeck Doomsday?
For Dashbeck Doomsday, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.10.124.23:10100.
How is the performance on Dashbeck Doomsday?
Average server fps for the last 48 hours is 13; the floor was 10. The entity count reached 65,767, covering buildings, deployables and all else in the world. Up to 1,965 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is Dashbeck Doomsday running?
The version in use at Dashbeck Doomsday: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Dashbeck Doomsday?
Online at this moment: Dashbeck Doomsday. The reported uptime puts its last restart at about 9 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 1 October 2026.
Tags and Rankings
How should you interpret the tags on Dashbeck Doomsday?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Dashbeck Doomsday publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Dashbeck Doomsday show up in Rust Analytics lists and filters?
These Rust Analytics lists include Dashbeck Doomsday: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Dashbeck Doomsday?
The console route: start Rust, press F1, enter client.connect 37.10.124.23:10100. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
