Skip to the page
RUST ANALYTICS
LIVE41,471PLY11,535SRV
QUOTE 37.10.124.23:10100 Online checked 13m ago

Dashbeck Doomsday

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 72%
Rank · 7d ago
#16,709
738 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 6738
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average152/200−5−2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average105/200+13+14.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average415/450+38+10.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average109/200+22+25.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250+3+10.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average114/150+33+40.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Dashbeck Doomsday?

No gather rate appears in the name of Dashbeck Doomsday. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Dashbeck Doomsday?

Dashbeck Doomsday uses a procedural map of size 3,500 with seed 6738, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Dashbeck Doomsday sit in the rankings?

In the top 72% of all ranked servers, Dashbeck Doomsday is #15,971 on player hours over the last seven days.

How many players does Dashbeck Doomsday have?

On Dashbeck Doomsday, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

When does Dashbeck Doomsday schedule its wipes?

No rhythm can be told for Dashbeck Doomsday yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 8 hours ago the current world was created.

Server Overview

What is the server location for Dashbeck Doomsday?

For Dashbeck Doomsday, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.10.124.23:10100.

How is the performance on Dashbeck Doomsday?

Average server fps for the last 48 hours is 13; the floor was 10. The entity count reached 65,767, covering buildings, deployables and all else in the world. Up to 1,965 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is Dashbeck Doomsday running?

The version in use at Dashbeck Doomsday: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Dashbeck Doomsday?

Online at this moment: Dashbeck Doomsday. The reported uptime puts its last restart at about 9 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 1 October 2026.

Tags and Rankings

How should you interpret the tags on Dashbeck Doomsday?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Dashbeck Doomsday publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Dashbeck Doomsday show up in Rust Analytics lists and filters?

These Rust Analytics lists include Dashbeck Doomsday: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Dashbeck Doomsday?

The console route: start Rust, press F1, enter client.connect 37.10.124.23:10100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.