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RUST ANALYTICS
LIVE44,381PLY11,553SRV
QUOTE 37.110.211.17:28015 Offline checked 21d ago

TrioSoft |SNG

quad softcore
Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,472
top 67%
Rank · 7d ago
#13,314
2158 places down
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, and #616 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 123 on average32/350−19−37.8%
2[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average33/400+8+31.1%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average43/150+6+16.5%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 31 on average21/200−16−43.2%
5[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−18−100.0%
6[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−18−100.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TrioSoft |SNG?

No gather rate appears in the name of TrioSoft |SNG. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on TrioSoft |SNG?

A procedural map runs on TrioSoft |SNG, created by the game.

Population

Where does TrioSoft |SNG sit in the rankings?

In the top 67% of all ranked servers, TrioSoft |SNG is #15,472 on player hours over the last seven days. Among servers in quad, it stands at #616.

What is the population on TrioSoft |SNG?

At present, TrioSoft |SNG is offline; the last sighting was 21 days ago.

Wipe Schedule

On what cycle does TrioSoft |SNG wipe?

No rhythm can be told for TrioSoft |SNG yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 33 days 1 hours ago the current world was created.

Server Overview

What is the location of TrioSoft |SNG?

There is no region published for TrioSoft |SNG. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.110.211.17:28015.

What Rust version is TrioSoft |SNG running?

The build is Rust network protocol 2633 and build 163493 on Windows, running on TrioSoft |SNG. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is TrioSoft |SNG and is it currently online?

No response from TrioSoft |SNG. It was last seen 21 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.

Server Tags

How should you interpret the tags on TrioSoft |SNG?

These tags are published by TrioSoft |SNG and read by the game's server browser: gmsoftcore (Game mode): Softcore rules, which are gentler; mp3 (Max players): Slot count: 3; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): Game build: 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature TrioSoft |SNG?

These Rust Analytics lists include TrioSoft |SNG: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How to Join

What is the process to join TrioSoft |SNG?

The console route: start Rust, press F1, enter client.connect 37.110.211.17:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp3
Max players Slot count: 3.
ts4
Group limit 4 is the maximum team size.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163493
Build Game build: 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.