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RUST ANALYTICS
LIVE40,959PLY11,530SRV
QUOTE 37.112.197.166:28015 Offline checked 11d ago

LOCAL SERVER

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 69%
Rank · 7d ago
#16,539
616 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average153/200−4−2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average97/200+5+5.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average412/450+35+9.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average106/200+19+21.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+4+14.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average110/150+29+35.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on LOCAL SERVER?

No gather rate is given in the name of LOCAL SERVER. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is not active.

What is the current map on LOCAL SERVER?

A procedural map runs on LOCAL SERVER, created by the game.

Population

What is the rank of LOCAL SERVER?

For the last seven days, LOCAL SERVER holds rank #15,923 on player hours, in the top 69% of all ranked servers.

What is the population on LOCAL SERVER?

At present, LOCAL SERVER is offline; the last sighting was 11 days 20 hours ago.

Wipe Frequency

On what cycle does LOCAL SERVER wipe?

The record holds too few of LOCAL SERVER's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 21 hours old.

Server Info

What is the server location for LOCAL SERVER?

There is no region published for LOCAL SERVER. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 37.112.197.166:28015 is its address.

LOCAL SERVER runs which version of Rust?

Rust network protocol 2634 and build 166494 on Windows is what LOCAL SERVER runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is LOCAL SERVER and is it currently online?

Offline at this moment: LOCAL SERVER. Last seen 11 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.

Tags & Filters

What is the meaning of the tags on LOCAL SERVER?

Published by LOCAL SERVER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

LOCAL SERVER appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature LOCAL SERVER: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join LOCAL SERVER?

Type client.connect 37.112.197.166:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.