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RUST ANALYTICS
LIVE55,049PLY11,598SRV
QUOTE 37.114.51.51:25617 Offline EU checked 1d ago

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

2x biweekly wipes vanillamoddedoxide
Players · last
0/ 200
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,755
top 71% · #2478 in EU
Rank · 7d ago
#15,311
444 places down
Last wipe
11d ago
biweekly schedule
Next wipe
2d 11h
Sat 17 Oct, 09:35 UTC
Group limit
6 max
players per team
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1160695842
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
0123423:0003:0006:0010:0013:0017:00

Hourly average and peak, UTC.

Server performance

02040608023:0003:0006:0010:0013:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 09:35 UTCin 2d 11h

Its biweekly schedule tag · low confidence

usual gap
4.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 2d 11hSat 17 Oct, 09:35 UTC
  2. 16d 11hSat 31 Oct, 09:35 UTC
  3. 21d 20hThu 5 Nov, 19:00 UTCFW
  4. 30d 11hSat 14 Nov, 09:35 UTC
  5. 44d 11hSat 28 Nov, 09:35 UTC

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:35 UTC11d ago 1 – running 0
Mon 28 Sep, 15:32 UTC16d ago 1 halved by day 3 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1UA | ВИЖИВАЧ | MAIN |X2| PVP | PVEEU · groups of 6 · 2x · biweekly · 2 on average1/150−1−45.5%
2WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPEDEU · groups of 5 · 2x · weekly · 90 on average224/300+215+2412.1%
3WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPEDEU · groups of 5 · 3x · biweekly · 35 on average9/200−35−79.6%
4EU RENEGADE 2x Monthly | 6 MAX | 50% Upkeep | No BP Wipe |EU · groups of 6 · 2x · monthly · 25 on average14/150+2+13.5%
5[EU] AshRust 2x Monthly Solo/Duo/Trio | QoL/Loot+ | No BPsEU · groups of 5 · 2x · monthly · 20 on average13/100+3+24.8%
6[EU] AshRust 2x Monthly Max 5 | QoL/Loot+ | No BPsEU · groups of 5 · 2x · monthly · 12 on average1/100+1

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

A gather rate of 2x appears in the name of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09. 6 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

The map on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is procedural, size 4,500, with seed 1160695842, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 hold in the server rankings?

On seven-day player hours, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 sits at #15,755, in the top 71% across ranked servers and #2,478 in Europe.

How many players does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 have?

Right now, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline; the last sighting was 28 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

How does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 10 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 3 is where the crowd fell when it did not hold.

When does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 schedule its wipes?

The prediction follows the tag because too few of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09's wipes are on record to confirm its schedule. On Saturday 17 October at 09:35 UTC the next wipe is due. 11 days 12 hours ago the current world was created. The tags show wipes every two weeks.

Server Info

What is the server location for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

The EU tag and Europe are what DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 37.114.51.51:25617 is its address.

Is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 performing well?

Server fps over the last 48 hours: 59 on average, 53 at the lowest. The entity count reached 116,281, covering buildings, deployables and all else in the world. Up to 3,445 MB of memory was used. A climbing entity count plus low fps is the lag players report.

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Linux, running on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 and is it currently online?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is down. The last time we saw it was 28 hours ago. 7 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 83% uptime, 139 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

Published by DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts6 (Group limit): 6 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The top of this page and the tags both show its players now, its queue and when its world was made.

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

How can I connect to DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

Type client.connect 37.114.51.51:25617 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts6,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Capacity: 200 slots.
ts6
Group limit 6 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.