TEST SERVER NAME
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,333 top 60%
- Rank · 7d ago
- #8,111 ▼5222 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:30 UTC11d ago | 1 | – | running | 0 |
| Fri 2 Oct, 20:22 UTC12d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 21/300 | ▪+0−0.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 15/225 | ▼−7−31.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 4/1000 | ▼−1−21.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−1 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 10/700 | ▪+0−2.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TEST SERVER NAME?
No gather rate appears in the name of TEST SERVER NAME. The server does not state any group limit. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. VAC, Valve's anti-cheat, is disabled.
Which map is played on TEST SERVER NAME?
TEST SERVER NAME uses a procedural map, which the game generates.
Player Count
Where does TEST SERVER NAME sit in the rankings?
In the top 60% of all ranked servers, TEST SERVER NAME is #13,333 on player hours over the last seven days.
How full is TEST SERVER NAME?
At present, TEST SERVER NAME is offline; the last sighting was 3 days 7 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
What happens on wipe day at TEST SERVER NAME?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does TEST SERVER NAME wipe?
There are too few wipes on record for TEST SERVER NAME to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 14 hours.
Server Overview
What is the server location for TEST SERVER NAME?
No region is published by TEST SERVER NAME. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 37.186.121.127:28015.
TEST SERVER NAME is on which Rust version?
The build is Rust network protocol 2332 on Windows, running on TEST SERVER NAME. Joining requires the same protocol on your game, which Steam updates.
How reliable is TEST SERVER NAME and is it currently online?
No response from TEST SERVER NAME. It was last seen 3 days 7 hours ago. 7 full days have passed with 3% uptime, 5 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Server Tags
How should you interpret the tags on TEST SERVER NAME?
Published by TEST SERVER NAME for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; v2332 (Protocol): To join, your game needs protocol 2332; ptrak (Networking): Runs on RakNet, Rust's default network layer; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Categorised as Modded: plugins or settings alter gameplay; h955eb6e7 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.
TEST SERVER NAME appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature TEST SERVER NAME: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
How to Join
What is the process to join TEST SERVER NAME?
The console route: start Rust, press F1, enter client.connect 37.186.121.127:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2332
ptrak
Mods and access
oxide
modded
Other
h955eb6e7
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.