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RUST ANALYTICS
LIVE50,009PLY11,602SRV
QUOTE 37.212.34.8:28015 Offline checked 27d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,206
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average214/225+30+16.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average181/225+67+58.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average386/400−29−7.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average175/200+70+66.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250+3+9.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average142/225+46+47.2%

Quick answers

from the figures on this page

Rules & Settings

How is My Server Name configured in terms of rules and settings?

No gather rate is given in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Server Name?

The game generates the procedural map on My Server Name.

Population

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #14,206 on player hours, in the top – of all ranked servers.

How many players does My Server Name have?

Right now, My Server Name is offline; the last sighting was 27 days 10 hours ago.

Wipe Cycle

When does My Server Name schedule its wipes?

The record holds too few of My Server Name's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 36 days 12 hours.

Server Details

What is the location of My Server Name?

For My Server Name, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 37.212.34.8:28015.

My Server Name is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on My Server Name. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Server Name and is it currently online?

My Server Name is down. The last time we saw it was 27 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 16 September 2026.

Tags & Filters

How should you interpret the tags on My Server Name?

Published by My Server Name for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Server Name show up in Rust Analytics lists and filters?

On Rust Analytics, My Server Name matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to My Server Name?

Type client.connect 37.212.34.8:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.