My Creative Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,281 no region published
- Rank · 7d ago
- #11,517 ▼1764 places down
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 11/101 | ▼−3−20.0% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 1/25 | ▪+0 | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 98/999 | ▲+3+2.8% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 51/999 | ▲+20+66.3% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 84/150 | ▲+3+3.3% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 33/100 | ▼−1−3.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on My Creative Test Server?
The name of My Creative Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on My Creative Test Server?
A procedural map runs on My Creative Test Server, created by the game.
Population
Where does My Creative Test Server sit in the rankings?
In the top – of all ranked servers, My Creative Test Server is #13,281 on player hours over the last seven days.
How full is My Creative Test Server?
At present, My Creative Test Server is offline; the last sighting was 23 days 15 hours ago.
Wipe Schedule
How often does My Creative Test Server wipe?
There are too few wipes on record for My Creative Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 38 days 17 hours.
Server Info
What is the server location for My Creative Test Server?
There is no region published for My Creative Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 37.214.32.244:28015 is its address.
What Rust version is My Creative Test Server running?
Rust network protocol 2633 and build 164530 on Windows is what My Creative Test Server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of My Creative Test Server?
My Creative Test Server is down. The last time we saw it was 23 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 20 September 2026.
Tags & Filters
How should you interpret the tags on My Creative Test Server?
Published by My Creative Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
My Creative Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, My Creative Test Server matches these lists: Rust build and creative servers, Rust community servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join My Creative Test Server?
Type client.connect 37.214.32.244:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.