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RUST ANALYTICS
LIVE41,552PLY11,481SRV
QUOTE 37.23.43.98:28015 Offline checked 2d ago

FaZa Rust | Vanilla+ | TEST

quad moddedoxide
Players · last
1/ 5
n/a24h
20% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#7,185
top 32%
Rank · 7d ago
#5,756
1429 places down
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
3000
Procedural Map · seed 123456
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 32% of all ranked servers, and #398 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.2 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:50 UTC3d ago 1 – running 1
Fri 2 Oct, 12:12 UTC12d ago 2 held half 9.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 40 on average16/100−32−66.8%
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average0/80−1−100.0%
3PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average9/200+0+0.9%
4[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average3/101+0+20.0%
5LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average0/100−1
6[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average6/100+0−5.3%

Quick answers

from the figures on this page

Server Rules

How is FaZa Rust | Vanilla+ | TEST configured in terms of rules and settings?

No gather rate appears in the name of FaZa Rust | Vanilla+ | TEST. A maximum of 4 players per group is set through quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on FaZa Rust | Vanilla+ | TEST?

FaZa Rust | Vanilla+ | TEST uses a procedural map of size 3,000 with seed 123456, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does FaZa Rust | Vanilla+ | TEST hold in the server rankings?

In the top 32% of all ranked servers, FaZa Rust | Vanilla+ | TEST is #7,185 on player hours over the last seven days. Among servers in quad, it stands at #398.

How full is FaZa Rust | Vanilla+ | TEST?

Right now, FaZa Rust | Vanilla+ | TEST is offline; the last sighting was 2 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

What can you expect on wipe day for FaZa Rust | Vanilla+ | TEST?

Recent wipes at this server drew an average peak of 2 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does FaZa Rust | Vanilla+ | TEST wipe?

The record holds too few of FaZa Rust | Vanilla+ | TEST's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 3 days 9 hours old.

Server Overview

Where can FaZa Rust | Vanilla+ | TEST be found?

For FaZa Rust | Vanilla+ | TEST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 37.23.43.98:28015.

What Rust version is FaZa Rust | Vanilla+ | TEST running?

Rust network protocol 2634 and build 166586 on Windows is what FaZa Rust | Vanilla+ | TEST runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of FaZa Rust | Vanilla+ | TEST?

No response from FaZa Rust | Vanilla+ | TEST. It was last seen 2 days 6 hours ago. 7 full days have passed with 12% uptime, 20 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags and Rankings

What is the meaning of the tags on FaZa Rust | Vanilla+ | TEST?

These tags are published by FaZa Rust | Vanilla+ | TEST and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature FaZa Rust | Vanilla+ | TEST?

These Rust Analytics lists include FaZa Rust | Vanilla+ | TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

Connection

How can I connect to FaZa Rust | Vanilla+ | TEST?

The console route: start Rust, press F1, enter client.connect 37.23.43.98:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.