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RUST ANALYTICS
LIVE32,227PLY11,446SRV
QUOTE 37.230.137.162:20550 Online EU checked 10m ago

[EU] Rust.io - Main | Классика x1 | 02.10

1x biweekly wipes vanillamoddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 6
Rank
#4,350
top 20% · #1494 in EU
Rank · 7d ago
#4,781
431 places up
Last wipe
13d ago
biweekly schedule
Next wipe
12h
Thu 15 Oct, 18:13 UTC
Group limit
30 max
players per team
Gather rate
1x
read from the name
Score
78
player hours, last seven days
Map
3500
Procedural Map · seed 866804724
First seen
21 Sep 2026
1x.rustio.ru

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:13 UTCin 12h

Its biweekly schedule tag · low confidence

usual gap
3.5 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
6
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 12hThu 15 Oct, 18:13 UTC
  2. 14d 12hThu 29 Oct, 18:13 UTC
  3. 21d 13hThu 5 Nov, 19:00 UTCFW
  4. 28d 12hThu 12 Nov, 18:13 UTC
  5. 42d 12hThu 26 Nov, 18:13 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepTue 22 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW13d ago 4 – running 0
Fri 25 Sep, 23:51 UTC19d ago 2 held half 5.8 days 0
Tue 22 Sep, 11:38 UTC22d ago 12 held half 3.5 days 0
Mon 21 Sep, 18:53 UTC23d ago 12 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average0/200−1−100.0%
2RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average3/200+1+44.0%
335+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average2/125+1+71.4%
4РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average2/200+1
5#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average0/300+0
6▶ DRAGON RUST X1 | УютныйEU · groups of 8+ · 1x · biweekly · 2 on average1/500+1

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [EU] Rust.io - Main | Классика x1 | 02.10?

A gather rate of 1x appears in the name of [EU] Rust.io - Main | Классика x1 | 02.10. Group size is capped at 30 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on [EU] Rust.io - Main | Классика x1 | 02.10?

The map on [EU] Rust.io - Main | Классика x1 | 02.10 is procedural, size 3,500, with seed 866804724, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does [EU] Rust.io - Main | Классика x1 | 02.10 hold in the server rankings?

On seven-day player hours, [EU] Rust.io - Main | Классика x1 | 02.10 sits at #4,350, in the top 20% across ranked servers and #1,494 in Europe.

What is the population on [EU] Rust.io - Main | Классика x1 | 02.10?

0 of 100 slots on [EU] Rust.io - Main | Классика x1 | 02.10 are filled at the moment. Average players over seven days: 0; peak: 6. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.

Wipe Schedule

How does [EU] Rust.io - Main | Классика x1 | 02.10 handle wipe day?

An average of 6 players marked the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does [EU] Rust.io - Main | Классика x1 | 02.10 wipe?

The prediction follows the tag because too few of [EU] Rust.io - Main | Классика x1 | 02.10's wipes are on record to confirm its schedule. On Thursday 15 October at 18:13 UTC the next wipe is due. 13 days 11 hours ago the current world was created. The tags show wipes every two weeks.

Server Overview

Where can [EU] Rust.io - Main | Классика x1 | 02.10 be found?

In Europe, [EU] Rust.io - Main | Классика x1 | 02.10 lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. 37.230.137.162:20550 is its address.

Is [EU] Rust.io - Main | Классика x1 | 02.10 performing well?

Server fps over the last 48 hours: 57 on average, 18 at the lowest. At its peak it held 73,538 entities: buildings, deployables and the rest of the world. Up to 3,505 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[EU] Rust.io - Main | Классика x1 | 02.10 is on which Rust version?

Rust network protocol 2634 and build 167231 on Linux is what [EU] Rust.io - Main | Классика x1 | 02.10 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [EU] Rust.io - Main | Классика x1 | 02.10?

[EU] Rust.io - Main | Классика x1 | 02.10 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 days 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [EU] Rust.io - Main | Классика x1 | 02.10?

These tags are published by [EU] Rust.io - Main | Классика x1 | 02.10 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts30 (Group limit): 30 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages [EU] Rust.io - Main | Классика x1 | 02.10?

[EU] Rust.io - Main | Классика x1 | 02.10 and 1 other server we track both publish a rustio.ru hostname, so they are most likely run by the same operator.

Where does [EU] Rust.io - Main | Классика x1 | 02.10 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [EU] Rust.io - Main | Классика x1 | 02.10: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Joining the Server

What steps do I take to join [EU] Rust.io - Main | Классика x1 | 02.10?

The console route: start Rust, press F1, enter client.connect 37.230.137.162:20550. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/GUFCEn5EsC.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EU,gmvanilla,cs167231,ts30,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts30
Group limit 30 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.