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RUST ANALYTICS
LIVE48,614PLY11,579SRV
QUOTE 45.136.205.103:20500 Online EU checked 8m ago

[EU] Rust.io - Main | Классика x2 | 08.10

2x weekly wipes vanillamoddedoxide
Players · last
0/ 300
+024h
0% full
Day range 0 7
7-day avg 1 peak 10
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 300
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 10
Rank
#2,866
top 13% · #1065 in EU
Rank · 7d ago
#2,303
563 places down
Last wipe
5d ago
weekly schedule
Next wipe
1d 11h
Thu 15 Oct, 11:51 UTC
Group limit
30 max
players per team
Gather rate
2x
read from the name
Score
229
player hours, last seven days
Map
3750
Procedural Map · seed 1791028831
First seen
13 Sep 2026
2x.rustio.ru

Players

AveragePeak
02.557.51001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 10 players.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 11:51 UTCin 1d 11h

Its weekly schedule tag · low confidence

usual gap
6.7 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
9
players, last three wipes
crowd held
33%
else halves by day 5.5

Coming wipes

  1. 1d 11hThu 15 Oct, 11:51 UTC
  2. 8d 11hThu 22 Oct, 11:51 UTC
  3. 15d 11hThu 29 Oct, 11:51 UTC
  4. 22d 18hThu 5 Nov, 19:00 UTCFW
  5. 29d 11hThu 12 Nov, 11:51 UTC
  6. 36d 11hThu 19 Nov, 11:51 UTC
  7. 43d 11hThu 26 Nov, 11:51 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:51 UTC5d ago 8 – running 0
Thu 1 Oct, 18:03 UTC FW12d ago 9 halved by day 4 6.7 days 5
Fri 25 Sep, 23:31 UTC18d ago 10 held half 5.8 days 0
Thu 17 Sep, 11:59 UTC26d ago 12 halved by day 7 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average9/1000−19−68.1%
2Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average6/100+0+2.9%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average43/100−25−36.9%
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average35/1750−39−52.6%
5РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 202 on average26/100+0+2.0%
6VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average7/100−1−7.7%

Quick answers

from the figures on this page

Map and Rules

How is [EU] Rust.io - Main | Классика x2 | 08.10 configured in terms of rules and settings?

[EU] Rust.io - Main | Классика x2 | 08.10 carries its gather rate in its name: 2x. 30 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [EU] Rust.io - Main | Классика x2 | 08.10?

[EU] Rust.io - Main | Классика x2 | 08.10 uses a procedural map of size 3,750 with seed 1791028831, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does [EU] Rust.io - Main | Классика x2 | 08.10 sit in the rankings?

On seven-day player hours, [EU] Rust.io - Main | Классика x2 | 08.10 sits at #2,866, in the top 13% across ranked servers and #1,065 in Europe.

How full is [EU] Rust.io - Main | Классика x2 | 08.10?

On [EU] Rust.io - Main | Классика x2 | 08.10, 0 players are in now, out of 300 slots. The seven-day average is 1 players, with a peak of 10. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 9 players.

Wipe Frequency

How does [EU] Rust.io - Main | Классика x2 | 08.10 handle wipe day?

An average of 9 players marked the busiest point of its recent wipes. On the latest wipe, 31 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. If it did not hold, by day 5.5 the crowd dropped below half.

When does [EU] Rust.io - Main | Классика x2 | 08.10 schedule its wipes?

Its tag guides the prediction, as [EU] Rust.io - Main | Классика x2 | 08.10 has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 11:51 UTC. This world has been running for 5 days 12 hours. Weekly wipes are what its tags advertise.

Server Details

What is the server location for [EU] Rust.io - Main | Классика x2 | 08.10?

With the EU tag, [EU] Rust.io - Main | Классика x2 | 08.10 lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.136.205.103:20500.

How is the performance on [EU] Rust.io - Main | Классика x2 | 08.10?

Average server fps for the last 48 hours is 218; the floor was 193. The entity count reached 90,846, covering buildings, deployables and all else in the world. Up to 4,870 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is [EU] Rust.io - Main | Классика x2 | 08.10 running?

Rust network protocol 2634 and build 167231 on Linux is what [EU] Rust.io - Main | Классика x2 | 08.10 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [EU] Rust.io - Main | Классика x2 | 08.10?

[EU] Rust.io - Main | Классика x2 | 08.10 is up. It is taking players now. The reported uptime puts its last restart at about 4 days 14 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on [EU] Rust.io - Main | Классика x2 | 08.10?

These tags are published by [EU] Rust.io - Main | Классика x2 | 08.10 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp300 (Max players): Capacity: 300 slots; ts30 (Group limit): Teams take no more than 30; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who manages [EU] Rust.io - Main | Классика x2 | 08.10?

The same operator most likely runs [EU] Rust.io - Main | Классика x2 | 08.10 and the 1 other server we track that publishes a rustio.ru hostname.

Where does [EU] Rust.io - Main | Классика x2 | 08.10 show up in Rust Analytics lists and filters?

On Rust Analytics, [EU] Rust.io - Main | Классика x2 | 08.10 matches these lists: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How to Join

What is the process to join [EU] Rust.io - Main | Классика x2 | 08.10?

The console route: start Rust, press F1, enter client.connect 45.136.205.103:20500. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/GUFCEn5EsC.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167231,ts30,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp300
Max players Capacity: 300 slots.
ts30
Group limit Teams take no more than 30.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.