Skip to the page
RUST ANALYTICS
LIVE40,448PLY11,542SRV
QUOTE 37.230.162.214:20520 Online EU checked 9m ago

Moon RUST | X2 | semi-classic

2x weekly wipes vanillamoddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,230
top 71% · #2565 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
weekly schedule
Next wipe
3d 15h
Sat 24 Oct, 15:39 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 513774368
First seen
19 Oct 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeSaturday 24 October, 15:39 UTCin 3d 15h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 16.10EU · groups of 300+ · 2x · weekly · 272 on average8/1200−10−54.9%
2Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 252 on average2/100−8−80.5%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 223 on average35/100−5−13.4%
4MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 19.10EU · groups of 300+ · 2x · weekly · 209 on average148/1750−162−52.2%
5РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 179 on average32/100−10−23.0%
6MAIN | x2 | FULL WIPE 15.10 | UA | EU | ПАЛЯНИЦЯ | 2xEU · groups of 18+ · 2x · weekly · 108 on average5/200−8−62.7%

Quick answers

from the figures on this page

Map and Rules

How is Moon RUST | X2 | semi-classic configured in terms of rules and settings?

A gather rate of 2x appears in the name of Moon RUST | X2 | semi-classic. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

What is the current map on Moon RUST | X2 | semi-classic?

A procedural map of size 3,500 with seed 513774368 runs on Moon RUST | X2 | semi-classic, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Moon RUST | X2 | semi-classic?

On seven-day player hours, Moon RUST | X2 | semi-classic sits at #15,230, in the top 71% across ranked servers and #2,565 in Europe.

How many players does Moon RUST | X2 | semi-classic have?

0 of 100 slots on Moon RUST | X2 | semi-classic are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Moon RUST | X2 | semi-classic wipe?

Using weekly: 7 days after its last wipe, Moon RUST | X2 | semi-classic's next wipe is estimated. The date of its next wipe is Saturday 24 October at 15:39 UTC. 3 days 8 hours ago the current world was created. Its tags state a wipe every week.

Server Info

What is the location of Moon RUST | X2 | semi-classic?

The EU tag and Europe are what Moon RUST | X2 | semi-classic lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 37.230.162.214:20520 is its address.

Is Moon RUST | X2 | semi-classic performing well?

Server fps over the last 48 hours: 128 on average, 109 at the lowest. 71,874 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,953 MB. What players feel as lag is low fps together with a rising entity count.

Moon RUST | X2 | semi-classic runs which version of Rust?

The version in use at Moon RUST | X2 | semi-classic: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Moon RUST | X2 | semi-classic up, and how consistent is its uptime?

Online at this moment: Moon RUST | X2 | semi-classic. Its own uptime figure dates the last restart to roughly 28 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. The earliest Rust Analytics saw it was 19 October 2026.

Tags & Filters

How should you interpret the tags on Moon RUST | X2 | semi-classic?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): Europe is its browser listing, which Moon RUST | X2 | semi-classic publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Moon RUST | X2 | semi-classic appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Moon RUST | X2 | semi-classic: 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Connection

How can I connect to Moon RUST | X2 | semi-classic?

The console route: start Rust, press F1, enter client.connect 37.230.162.214:20520. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://hosting.alkad.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.