Local Rust | Big World | Survivors
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #8,669 top 39%
- Rank · 7d ago
- #9,490 ▲821 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 9 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 30/300 | ▼−24−43.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 0/245 | ▼−43−100.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−10−61.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−86.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 10/700 | ▼−34−77.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Local Rust | Big World | Survivors?
No gather rate appears in the name of Local Rust | Big World | Survivors. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Which map is played on Local Rust | Big World | Survivors?
The game generates the procedural map on Local Rust | Big World | Survivors.
Population
Where does Local Rust | Big World | Survivors sit in the rankings?
For the last seven days, Local Rust | Big World | Survivors holds rank #8,669 on player hours, in the top 39% of all ranked servers.
How many players does Local Rust | Big World | Survivors have?
At present, Local Rust | Big World | Survivors is offline; the last sighting was 5 days 4 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Schedule
How often does Local Rust | Big World | Survivors wipe?
There are too few wipes on record for Local Rust | Big World | Survivors to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 18 hours.
Server Info
What is the location of Local Rust | Big World | Survivors?
There is no region published for Local Rust | Big World | Survivors. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 37.32.73.236:28015 is its address.
Local Rust | Big World | Survivors is on which Rust version?
The version in use at Local Rust | Big World | Survivors: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Local Rust | Big World | Survivors up, and how consistent is its uptime?
No response from Local Rust | Big World | Survivors. It was last seen 5 days 4 hours ago. 6 full days have passed with 17% uptime, 25 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Local Rust | Big World | Survivors?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Local Rust | Big World | Survivors publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Local Rust | Big World | Survivors show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Local Rust | Big World | Survivors: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join Local Rust | Big World | Survivors?
The console route: start Rust, press F1, enter client.connect 37.32.73.236:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.