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RUST ANALYTICS
LIVE46,018PLY11,570SRV
QUOTE 37.99.222.106:28015 Offline checked 30d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average173/225+1+0.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average120/200+18+17.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average429/425+32+8.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average143/200+52+57.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250+0+0.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average125/175+38+43.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Server Name?

The name of My Server Name carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

What is the current map on My Server Name?

A procedural map runs on My Server Name, created by the game.

Player Count

How many players does My Server Name have?

At present, My Server Name is offline; the last sighting was 30 days 11 hours ago.

Wipe Frequency

When does My Server Name schedule its wipes?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 30 days 11 hours.

Server Details

What is the server location for My Server Name?

No region is published by My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 37.99.222.106:28015.

My Server Name is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what My Server Name runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Server Name up, and how consistent is its uptime?

My Server Name is down. The last time we saw it was 30 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

My Server Name appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join My Server Name?

The console route: start Rust, press F1, enter client.connect 37.99.222.106:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.