Nash Rust PvE
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,602 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 131 on average | 21/400 | ▼−60−74.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 108 on average | 23/225 | ▼−23−49.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 99 on average | 133/100 | ▲+6+4.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 87 on average | 19/1000 | ▼−68−78.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on average | 2/700 | ▼−3−61.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average | 11/1000 | ▼−12−52.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Nash Rust PvE?
No gather rate is given in the name of Nash Rust PvE. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Nash Rust PvE?
Nash Rust PvE uses a procedural map, which the game generates.
Activity
What is the rank of Nash Rust PvE?
For the last seven days, Nash Rust PvE holds rank #15,602 on player hours, in the top 71% of all ranked servers.
How full is Nash Rust PvE?
On Nash Rust PvE, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.
Wipe Cycle
How often does Nash Rust PvE wipe?
The record holds too few of Nash Rust PvE's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 hours old.
Server Overview
What is the server location for Nash Rust PvE?
For Nash Rust PvE, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 38.25.44.231:28015.
Nash Rust PvE runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Nash Rust PvE. Your game needs the same protocol to get in; Steam takes care of the update.
Is Nash Rust PvE up, and how consistent is its uptime?
The server is live: Nash Rust PvE is online. First sighting by Rust Analytics: 18 October 2026.
Tags and Rankings
What is the meaning of the tags on Nash Rust PvE?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Nash Rust PvE publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Nash Rust PvE?
The following Rust Analytics lists feature Nash Rust PvE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What is the process to join Nash Rust PvE?
The console route: start Rust, press F1, enter client.connect 38.25.44.231:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.