RustDev release test (local only)
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,912 top 72%
- Rank · 7d ago
- #16,709 ▲797 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 48/300 | ▲+34+248.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 55/225 | ▲+14+35.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 8/1000 | ▼−8−49.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▪+0−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 24/700 | ▲+1+4.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustDev release test (local only)?
The name of RustDev release test (local only) carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RustDev release test (local only)?
A procedural map runs on RustDev release test (local only), created by the game.
Player Count
What position does RustDev release test (local only) hold in the server rankings?
For the last seven days, RustDev release test (local only) holds rank #15,912 on player hours, in the top 72% of all ranked servers.
How many players does RustDev release test (local only) have?
Right now, RustDev release test (local only) is offline; the last sighting was 4 days 18 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does RustDev release test (local only) schedule its wipes?
No rhythm can be told for RustDev release test (local only) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 1 hours ago the current world was created.
Server Overview
What is the server location for RustDev release test (local only)?
There is no region published for RustDev release test (local only). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 38.64.19.137:28015 is its address.
RustDev release test (local only) runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on RustDev release test (local only). The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustDev release test (local only)?
Offline at this moment: RustDev release test (local only). Last seen 4 days 18 hours ago. The last 7 full days give 8% uptime, 14 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.
Tags and Rankings
What is the meaning of the tags on RustDev release test (local only)?
Published by RustDev release test (local only) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustDev release test (local only) show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustDev release test (local only): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join RustDev release test (local only)?
The console route: start Rust, press F1, enter client.connect 38.64.19.137:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.