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RUST ANALYTICS
LIVE41,741PLY11,537SRV
QUOTE 41.109.90.50:28015 Offline checked 5d ago

OTCHO

quad softcore
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 122 on average41/350−20−32.5%
2[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average27/400+9+51.4%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average42/150+2+5.2%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average26/200−15−37.2%
5[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−18−100.0%
6[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−18−100.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on OTCHO?

No gather rate appears in the name of OTCHO. The group limit is 4 players, set via quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on OTCHO?

The game generates the procedural map on OTCHO.

Player Count

What position does OTCHO hold in the server rankings?

In the top 72% of all ranked servers, OTCHO is #15,971 on player hours over the last seven days. Among servers in quad, it stands at #633.

How many players does OTCHO have?

At present, OTCHO is offline; the last sighting was 5 days 17 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does OTCHO wipe?

There are too few wipes on record for OTCHO to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 15 hours.

Server Overview

What is the location of OTCHO?

No region is published by OTCHO. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 41.109.90.50:28015.

OTCHO runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Linux, running on OTCHO. Your game needs the same protocol to get in; Steam takes care of the update.

Is OTCHO up, and how consistent is its uptime?

Offline at this moment: OTCHO. Last seen 5 days 17 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. First sighting by Rust Analytics: 8 October 2026.

Tags and Rankings

What is the meaning of the tags on OTCHO?

These tags are published by OTCHO and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature OTCHO?

The following Rust Analytics lists feature OTCHO: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

How to Join

What is the process to join OTCHO?

The console route: start Rust, press F1, enter client.connect 41.109.90.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players It holds 50 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.