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RUST ANALYTICS
LIVE49,374PLY11,560SRV
QUOTE 43.249.194.92:10675 Online checked 12m ago

A Rust Server

moddedoxide
Players · last
1/ 4
+124h
25% full
Day range 0 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 2
Rank
#5,578
top 25%
Rank · 7d ago
#6,820
1242 places up
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
36
player hours, last seven days
Map
3750
Custom Map · seed 1337
First seen
24 Sep 2026
no hostname published

Players

AveragePeakWipe
00.511.5208:0016:0023:0007:0014:0022:00Wiped Tue 13 Oct, 08:20 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
025507510008:0016:0023:0007:0014:0022:00Wiped Tue 13 Oct, 08:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.4 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:20 UTC1d ago – – running 0
Tue 6 Oct, 08:34 UTC8d ago 2 held half 7 days 0
Wed 30 Sep, 14:31 UTC14d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average38/300+24+175.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average32/225+6+21.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average8/1000−4−32.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000+2+65.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average18/700+5+39.4%

Quick answers

from the figures on this page

Server Rules

How is A Rust Server configured in terms of rules and settings?

The name of A Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Rust Server?

A Rust Server uses a procedural map of size 3,750 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Population

What position does A Rust Server hold in the server rankings?

For the last seven days, A Rust Server holds rank #5,578 on player hours, in the top 25% of all ranked servers.

What is the population on A Rust Server?

1 of 4 slots on A Rust Server are filled at the moment. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 2 players.

Wipe Schedule

How does A Rust Server handle wipe day?

The average peak across its recent wipes is 2 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

When does A Rust Server schedule its wipes?

There is no next wipe to predict for A Rust Server, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 39 hours ago the current world was created.

Server Details

What is the location of A Rust Server?

For A Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 43.249.194.92:10675.

What is the performance like on A Rust Server?

Server fps over the last 48 hours: 66 on average, 53 at the lowest. The entity count reached 94,731, covering buildings, deployables and all else in the world. Up to 2,670 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

A Rust Server is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what A Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Rust Server and is it currently online?

A Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 37 hours ago. 41% is its uptime for the last 7 full days, 69 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on A Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which A Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to A Rust Server?

The console route: start Rust, press F1, enter client.connect 43.249.194.92:10675. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.