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RUST ANALYTICS
LIVE48,805PLY11,516SRV
QUOTE 43.252.113.156:28015 Offline checked 10d ago

Rust Progression - Local Beginner Test

moddedcarbon
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,893
top 61%
Rank · 7d ago
#13,571
322 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average111/300−44−28.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average120/225+40+50.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average32/1000−37−53.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−14−57.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average28/700−70−71.4%

Quick answers

from the figures on this page

Server Rules

How is Rust Progression - Local Beginner Test configured in terms of rules and settings?

The name of Rust Progression - Local Beginner Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust Progression - Local Beginner Test?

A procedural map runs on Rust Progression - Local Beginner Test, created by the game.

Player Count

What is the rank of Rust Progression - Local Beginner Test?

For the last seven days, Rust Progression - Local Beginner Test holds rank #13,893 on player hours, in the top 61% of all ranked servers.

How many players does Rust Progression - Local Beginner Test have?

Right now, Rust Progression - Local Beginner Test is offline; the last sighting was 10 days 9 hours ago.

Wipe Schedule

When does Rust Progression - Local Beginner Test schedule its wipes?

The record holds too few of Rust Progression - Local Beginner Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 10 hours old.

Server Details

What is the location of Rust Progression - Local Beginner Test?

No region is published by Rust Progression - Local Beginner Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 43.252.113.156:28015.

What Rust version is Rust Progression - Local Beginner Test running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Rust Progression - Local Beginner Test. Joining requires the same protocol on your game, which Steam updates.

Is Rust Progression - Local Beginner Test up, and how consistent is its uptime?

No response from Rust Progression - Local Beginner Test. It was last seen 10 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.

Server Tags

What is the meaning of the tags on Rust Progression - Local Beginner Test?

These tags are published by Rust Progression - Local Beginner Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust Progression - Local Beginner Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rust Progression - Local Beginner Test: Rust servers for new players and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Rust Progression - Local Beginner Test?

Type client.connect 43.252.113.156:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.