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RUST ANALYTICS
LIVE45,577PLY11,572SRV
QUOTE 45.11.18.95:28021 Offline checked 4d ago

[RU] Rustline x2-x3

2x vanillamoddedoxidepve
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,974
top 71%
Rank · 7d ago
#7,302
8672 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 734127336
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
50%
else halves by day 7

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW12d ago 3 – running 0
Mon 21 Sep, 19:23 UTC22d ago 3 halved by day 7 10 days 1
Fri 18 Sep, 18:20 UTC25d ago 2 held half 3 days 1
Wed 16 Sep, 20:33 UTC27d ago 3 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 20 on average4/150−2−32.4%
2EU-2X-PVE-Monthly-Skills-SusRust X2EU · groups of 8+ · 2x · monthly · 9 on average3/200−1−29.4%
3#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 7 on average1/150−2−69.2%
4RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average2/150+1
5PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]EU · groups of 20+ · 2x · biweekly · 4 on average3/100+0+2.9%
6EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|MonthlyEU · groups of 9999+ · 2x · monthly · 4 on average3/60+3

Quick answers

from the figures on this page

Rules & Settings

How is [RU] Rustline x2-x3 configured in terms of rules and settings?

[RU] Rustline x2-x3 carries its gather rate in its name: 2x. The default group size of 8 players applies here. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

What is the current map on [RU] Rustline x2-x3?

A procedural map of size 4,500 with seed 734127336 runs on [RU] Rustline x2-x3, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does [RU] Rustline x2-x3 sit in the rankings?

In the top 71% of all ranked servers, [RU] Rustline x2-x3 is #15,974 on player hours over the last seven days.

What is the population on [RU] Rustline x2-x3?

At present, [RU] Rustline x2-x3 is offline; the last sighting was 4 days 7 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How does [RU] Rustline x2-x3 handle wipe day?

Recent wipes at this server drew an average peak of 3 players. 19 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Below half by day 7 is where the crowd fell when it did not hold.

When does [RU] Rustline x2-x3 schedule its wipes?

There is no next wipe to predict for [RU] Rustline x2-x3, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 5 hours.

Server Details

Where can [RU] Rustline x2-x3 be found?

Its name points to Europe, but [RU] Rustline x2-x3 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 45.11.18.95:28021 is its address.

[RU] Rustline x2-x3 is on which Rust version?

The version in use at [RU] Rustline x2-x3: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [RU] Rustline x2-x3 and is it currently online?

[RU] Rustline x2-x3 is down. The last time we saw it was 4 days 7 hours ago. 40% is its uptime for the last 7 full days, 67 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on [RU] Rustline x2-x3?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [RU] Rustline x2-x3 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [RU] Rustline x2-x3?

On Rust Analytics, [RU] Rustline x2-x3 matches these lists: 2x Rust servers, Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

What steps do I take to join [RU] Rustline x2-x3?

The console route: start Rust, press F1, enter client.connect 45.11.18.95:28021. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.