Merch's test server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,360 top 70%
- Rank · 7d ago
- #5,134 ▼10226 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Custom Map · seed 579120958
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 07:06 UTC21d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:15 UTC21d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 06:57 UTC24d ago | 1 | held half | 2.2 days | 1 |
| Sat 19 Sep, 03:18 UTC25d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 09:11 UTC27d ago | 1 | held half | 2.8 days | 1 |
| Tue 15 Sep, 11:51 UTC28d ago | 1 | – | 0.9 days | 1 |
| Mon 14 Sep, 12:43 UTC29d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 39 on average | 8/100 | ▼−12−59.1% | |
| 2 | PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average | 2/200 | ▲+1 | |
| 3 | LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average | 0/100 | ▼−1−100.0% | |
| 4 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average | 3/80 | ▲+2+111.8% | |
| 5 | [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 5 on average | 1/100 | ▼−4−81.0% | |
| 6 | [US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average | 1/100 | ▲+1 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Merch's test server?
No gather rate is given in the name of Merch's test server. quad caps groups at 4 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Merch's test server?
The map on Merch's test server is procedural, size 4,000, with seed 579120958, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Player Count
What position does Merch's test server hold in the server rankings?
In the top 70% of all ranked servers, Merch's test server is #15,360 on player hours over the last seven days. Among servers in quad, it stands at #615.
How many players does Merch's test server have?
Right now, Merch's test server is offline; the last sighting was 19 days 23 hours ago.
Wipe Cycle
What happens on wipe day at Merch's test server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does Merch's test server schedule its wipes?
No next wipe can be predicted for Merch's test server: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 20 hours.
Server Overview
Where can Merch's test server be found?
No region is published by Merch's test server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.113.94.48:28015.
What Rust version is Merch's test server running?
Rust network protocol 2633 and build 165217 on Windows is what Merch's test server runs. The protocol has to match for you to join, and Steam applies that update.
Is Merch's test server up, and how consistent is its uptime?
No response from Merch's test server. It was last seen 19 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on Merch's test server?
These tags are published by Merch's test server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Merch's test server?
The following Rust Analytics lists feature Merch's test server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Joining the Server
How can I connect to Merch's test server?
The console route: start Rust, press F1, enter client.connect 45.113.94.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z
Game
gmrust
mp10
ts4
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.