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RUST ANALYTICS
LIVE41,647PLY11,533SRV
QUOTE 45.137.18.82:28015 Online checked 10m ago

Divy's Rusty Server | Powered by Dark MATTER

moddedoxide
Players · last
0/ 75
+024h
0% full
Day range 0 1
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 3
Rank
#4,240
top 19%
Rank · 7d ago
#4,321
81 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
85
player hours, last seven days
Map
6000
Procedural Map · seed 654370514
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 6

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:06 UTC FW12d ago 3 – running 0
Fri 18 Sep, 18:28 UTC25d ago 3 halved by day 6 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average9/300−14−60.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average19/245−4−18.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+2.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−3−40.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−65.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average7/700−18−71.4%

Quick answers

from the figures on this page

Rules & Settings

How is Divy's Rusty Server | Powered by Dark MATTER configured in terms of rules and settings?

No gather rate appears in the name of Divy's Rusty Server | Powered by Dark MATTER. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Divy's Rusty Server | Powered by Dark MATTER?

The map on Divy's Rusty Server | Powered by Dark MATTER is procedural, size 6,000, with seed 654370514, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Divy's Rusty Server | Powered by Dark MATTER sit in the rankings?

For the last seven days, Divy's Rusty Server | Powered by Dark MATTER holds rank #4,240 on player hours, in the top 19% of all ranked servers.

What is the population on Divy's Rusty Server | Powered by Dark MATTER?

0 of 75 slots on Divy's Rusty Server | Powered by Dark MATTER are filled at the moment. The mean over the last seven days is 1 players, reaching 3 at its highest. At 18:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Divy's Rusty Server | Powered by Dark MATTER?

Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 41 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 6 the crowd dropped below half.

On what cycle does Divy's Rusty Server | Powered by Dark MATTER wipe?

There are too few wipes on record for Divy's Rusty Server | Powered by Dark MATTER to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 7 hours.

Server Details

What is the location of Divy's Rusty Server | Powered by Dark MATTER?

There is no region published for Divy's Rusty Server | Powered by Dark MATTER. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 45.137.18.82:28015 is its address.

How is the performance on Divy's Rusty Server | Powered by Dark MATTER?

The last 48 hours average 90 server fps, the low being 79. 215,230 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,512 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Divy's Rusty Server | Powered by Dark MATTER running?

The version in use at Divy's Rusty Server | Powered by Dark MATTER: Rust network protocol 2634 and build 166494, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Divy's Rusty Server | Powered by Dark MATTER up, and how consistent is its uptime?

Online at this moment: Divy's Rusty Server | Powered by Dark MATTER. Its own uptime figure dates the last restart to roughly 4 days 10 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on Divy's Rusty Server | Powered by Dark MATTER?

These tags are published by Divy's Rusty Server | Powered by Dark MATTER and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): It holds 75 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Divy's Rusty Server | Powered by Dark MATTER?

On Rust Analytics, Divy's Rusty Server | Powered by Dark MATTER matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Divy's Rusty Server | Powered by Dark MATTER?

Type client.connect 45.137.18.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players It holds 75 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.