Servidor Local de Mods
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,741 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 167/200 | ▼−5−3.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 106/200 | ▲+4+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 419/450 | ▲+22+5.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 137/200 | ▲+46+51.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+4+16.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 115/150 | ▲+28+32.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Servidor Local de Mods?
No gather rate appears in the name of Servidor Local de Mods. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.
What is the current map on Servidor Local de Mods?
A procedural map runs on Servidor Local de Mods, created by the game.
Player Count
Where does Servidor Local de Mods sit in the rankings?
In the top – of all ranked servers, Servidor Local de Mods is #14,741 on player hours over the last seven days.
How full is Servidor Local de Mods?
Right now, Servidor Local de Mods is offline; the last sighting was 26 days 6 hours ago.
Wipe Schedule
How often does Servidor Local de Mods wipe?
No rhythm can be told for Servidor Local de Mods yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 4 hours ago the current world was created.
Server Info
What is the server location for Servidor Local de Mods?
There is no region published for Servidor Local de Mods. Rust Analytics reports the location a server claims, not the machine's actual location. 45.161.178.247:28015 is its address.
Servidor Local de Mods runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what Servidor Local de Mods runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Servidor Local de Mods?
Offline at this moment: Servidor Local de Mods. Last seen 26 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.
Tags & Filters
How should you interpret the tags on Servidor Local de Mods?
These tags are published by Servidor Local de Mods and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Servidor Local de Mods?
These Rust Analytics lists include Servidor Local de Mods: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Servidor Local de Mods?
Type client.connect 45.161.178.247:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.