Skip to the page
RUST ANALYTICS
LIVE48,296PLY11,592SRV
QUOTE 45.43.163.69:28021 Online checked 11m ago

Wicked Dev

moddedoxide
Players · last
1/ 500
+124h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 2
Rank
#6,119
top 27%
Rank · 7d ago
#5,096
1023 places down
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
32 max
players per team
Gather rate
–
no rate in the name
Score
28
player hours, last seven days
Map
2000
Procedural Map · seed 2000
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05001k1.5k2k01:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:56 UTC3h ago – – – 1
Sun 11 Oct, 23:13 UTC2d ago – – – 1
Sun 11 Oct, 18:37 UTC2d ago – – – 1
Fri 9 Oct, 15:15 UTC4d ago – – – 0
Fri 9 Oct, 14:35 UTC4d ago – – – 0
Wed 7 Oct, 23:25 UTC6d ago – – – 0
Mon 5 Oct, 14:59 UTC8d ago – – – 1
Sun 4 Oct, 23:22 UTC9d ago – – – 1
Sun 4 Oct, 22:03 UTC9d ago – – – 0
Sun 4 Oct, 12:27 UTC9d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average43/100−5−10.1%
2Gridicated 1 Grid Servergroups of 8+ · 1 on average6/50+6
3FarEast Классика Для НовичковEU · groups of 8+ · weekly · 192 on average112/500−39−25.8%
4Vital Rust - EU MonthlyEU · no group limit · 82 on average74/100−7−9.1%
5Magic Rust Vanilla (Monthly) JUST WIPED | 13.10no group limit · 70 on average74/100+4+5.5%
6Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 13.10EU · no group limit · 1x · 69 on average52/100−23−30.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Wicked Dev?

No gather rate is given in the name of Wicked Dev. 32 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Wicked Dev?

The map on Wicked Dev is procedural, size 2,000, with seed 2000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does Wicked Dev hold in the server rankings?

For the last seven days, Wicked Dev holds rank #6,119 on player hours, in the top 27% of all ranked servers.

How full is Wicked Dev?

1 of 500 slots on Wicked Dev are filled at the moment. The seven-day average is 0 players, with a peak of 2. At 20:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

When does Wicked Dev schedule its wipes?

Every few hours Wicked Dev makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Overview

Where can Wicked Dev be found?

For Wicked Dev, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.43.163.69:28021 is its address.

Is Wicked Dev performing well?

Server fps over the last 48 hours: 277 on average, 126 at the lowest. The entity count reached 85,383, covering buildings, deployables and all else in the world. Memory use peaked at 4,096 MB. Low fps and growing entities are the source of felt lag.

Wicked Dev runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what Wicked Dev runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Wicked Dev up, and how consistent is its uptime?

Online at this moment: Wicked Dev. 2 hours ago is when it last restarted, judging by the uptime it reports. 81% is its uptime for the last 7 full days, 136 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Wicked Dev?

Published by Wicked Dev for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts32 (Group limit): Teams take no more than 32; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Wicked Dev appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Wicked Dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join Wicked Dev?

The console route: start Rust, press F1, enter client.connect 45.43.163.69:28021. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://wickedrust.net/.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts32,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts32
Group limit Teams take no more than 32.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.