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RUST ANALYTICS
LIVE47,185PLY11,572SRV
QUOTE 45.45.237.10:28015 Offline checked 12d ago

Testing 0123456

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,013
top 69%
Rank · 7d ago
#16,111
98 places up
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 1
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average182/225+10+5.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average131/200+29+28.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average414/425+17+4.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average147/200+56+62.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+4+16.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average130/175+43+49.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Testing 0123456?

No gather rate appears in the name of Testing 0123456. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Testing 0123456?

Testing 0123456 uses a procedural map of size 1,000 with seed 1, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Testing 0123456 sit in the rankings?

For the last seven days, Testing 0123456 holds rank #16,013 on player hours, in the top 69% of all ranked servers.

What is the population on Testing 0123456?

At present, Testing 0123456 is offline; the last sighting was 12 days 2 hours ago.

Wipe Cycle

How often does Testing 0123456 wipe?

The record holds too few of Testing 0123456's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 days 21 hours old.

Server Overview

What is the location of Testing 0123456?

No region is published by Testing 0123456. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.45.237.10:28015.

Testing 0123456 is on which Rust version?

The version in use at Testing 0123456: Rust network protocol 2633 and build 164530, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Testing 0123456?

No response from Testing 0123456. It was last seen 12 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.

Tags and Rankings

How should you interpret the tags on Testing 0123456?

Published by Testing 0123456 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Testing 0123456 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Testing 0123456: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Testing 0123456?

Type client.connect 45.45.237.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.