[US] [PVE] The Haven | No Killing | No Decay | No Stealing
Key statistics
the figures behind the quote- Players now
- 1/ 75 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 10 peak 19
- Rank
- #2,328 top 10%
- Rank · 7d ago
- #1,190 ▼1138 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 19h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 352 player hours, last seven days
- Map
- 4500 Procedural Map · seed 956380
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 25 players, last three wipes
Coming wipes
- 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 25, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW12d ago | 25 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 86/200 | ▼−5−5.6% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 65/200 | ▲+2+3.8% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 76/125 | ▼−13−14.7% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 49 on average | 48/100 | ▼−26−34.8% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 62/150 | ▼−3−4.5% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 46/420 | ▲+10+26.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
The name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing carries no gather rate. Up to 8 players per group, which is the game's default. roleplay is the mode, roleplay rules, jobs and towns. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
[US] [PVE] The Haven | No Killing | No Decay | No Stealing uses a procedural map of size 4,500 with seed 956380, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
For the last seven days, [US] [PVE] The Haven | No Killing | No Decay | No Stealing holds rank #2,328 on player hours, in the top 10% of all ranked servers.
How many players does [US] [PVE] The Haven | No Killing | No Decay | No Stealing have?
At present, [US] [PVE] The Haven | No Killing | No Decay | No Stealing is offline; the last sighting was 5 days 13 hours ago. Average players over seven days: 10; peak: 19.
Wipe Schedule
What can you expect on wipe day for [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Recent wipes at this server drew an average peak of 25 players. 6 hours after the latest wipe, the crowd reached its peak.
On what cycle does [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipe?
A single monthly wipe is what [US] [PVE] The Haven | No Killing | No Decay | No Stealing runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 5 hours old. Its tags list a wipe each month.
Server Info
Where can [US] [PVE] The Haven | No Killing | No Decay | No Stealing be found?
Its name points to North America, but [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.88.228.182:28015.
[US] [PVE] The Haven | No Killing | No Decay | No Stealing runs which version of Rust?
The build is Rust network protocol 2634 and build 167058 on Linux, running on [US] [PVE] The Haven | No Killing | No Decay | No Stealing. The protocol has to match for you to join, and Steam applies that update.
Is [US] [PVE] The Haven | No Killing | No Decay | No Stealing up, and how consistent is its uptime?
No response from [US] [PVE] The Haven | No Killing | No Decay | No Stealing. It was last seen 5 days 13 hours ago. 35% is its uptime for the last 7 full days, 59 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Published by [US] [PVE] The Haven | No Killing | No Decay | No Stealing for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): It holds 75 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
The following Rust Analytics lists feature [US] [PVE] The Haven | No Killing | No Decay | No Stealing: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Joining the Server
What steps do I take to join [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
The console route: start Rust, press F1, enter client.connect 45.88.228.182:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://the-haven-pve.tebex.io/..
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167058
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.