WindowsGSM - Server #2
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,398 top 61%
- Rank · 7d ago
- #10,398 ▼4000 places down
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 164/200 | ▲+10+6.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 91/200 | ▲+4+4.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 395/450 | ▲+67+20.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 91/200 | ▲+8+10.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 23/250 | ▼−7−22.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 96/150 | ▲+16+20.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on WindowsGSM - Server #2?
The name of WindowsGSM - Server #2 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on WindowsGSM - Server #2?
A procedural map runs on WindowsGSM - Server #2, created by the game.
Activity
What is the rank of WindowsGSM - Server #2?
In the top 61% of all ranked servers, WindowsGSM - Server #2 is #14,398 on player hours over the last seven days.
How many players does WindowsGSM - Server #2 have?
At present, WindowsGSM - Server #2 is offline; the last sighting was 17 days 7 hours ago.
Wipe Schedule
When does WindowsGSM - Server #2 schedule its wipes?
The record holds too few of WindowsGSM - Server #2's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 28 days 7 hours old.
Server Details
What is the location of WindowsGSM - Server #2?
No region is published by WindowsGSM - Server #2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.1.184.12:2633.
WindowsGSM - Server #2 runs which version of Rust?
Rust network protocol 2633 and build 163794 on Windows is what WindowsGSM - Server #2 runs. Joining requires the same protocol on your game, which Steam updates.
Is WindowsGSM - Server #2 up, and how consistent is its uptime?
WindowsGSM - Server #2 is down. The last time we saw it was 17 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
How should you interpret the tags on WindowsGSM - Server #2?
Published by WindowsGSM - Server #2 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does WindowsGSM - Server #2 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature WindowsGSM - Server #2: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join WindowsGSM - Server #2?
Type client.connect 46.1.184.12:2633 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.