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RUST ANALYTICS
LIVE50,523PLY11,613SRV
QUOTE 46.125.145.55:28015 Offline checked 1d ago

rrs

Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,770
top 62%
Rank · 7d ago
#13,794
24 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
0123409:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:13 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average211/225+9+4.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average195/225+51+35.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average383/400−28−6.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average183/200+64+54.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−2−6.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average147/225+18+14.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on rrs?

No gather rate is given in the name of rrs. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on rrs?

rrs uses a procedural map, which the game generates.

Activity

Where does rrs sit in the rankings?

In the top 62% of all ranked servers, rrs is #13,770 on player hours over the last seven days.

How full is rrs?

At present, rrs is offline; the last sighting was 36 hours ago. Average players over seven days: 0; peak: 1.

Wipe Cycle

What can you expect on wipe day for rrs?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does rrs wipe?

There are too few wipes on record for rrs to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 days 9 hours old.

Server Overview

Where can rrs be found?

For rrs, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.125.145.55:28015 is its address.

rrs runs which version of Rust?

Rust network protocol 2635 and build 167617 on Windows is what rrs runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is rrs and is it currently online?

No response from rrs. It was last seen 36 hours ago. 7 full days have passed with 2% uptime, 3 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Tags and Rankings

What is the meaning of the tags on rrs?

Published by rrs for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167617 (Build): Build 167617; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature rrs?

The following Rust Analytics lists feature rrs: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to rrs?

Type client.connect 46.125.145.55:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167617,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167617
Build Build 167617.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.