Skip to the page
RUST ANALYTICS
LIVE52,276PLY11,632SRV
QUOTE 46.138.152.253:28015 Offline checked 13d ago

Test

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,334
top 60%
Rank · 7d ago
#10,534
3800 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average222/275+20+10.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average207/275+63+43.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average375/350−36−8.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average186/250+67+56.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average36/250+1+1.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average170/275+41+31.8%

Quick answers

from the figures on this page

Rules & Settings

How is Test configured in terms of rules and settings?

No gather rate appears in the name of Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Test?

The game generates the procedural map on Test.

Population

What is the rank of Test?

In the top 60% of all ranked servers, Test is #14,334 on player hours over the last seven days.

What is the population on Test?

At present, Test is offline; the last sighting was 13 days ago.

Wipe Cycle

When does Test schedule its wipes?

The record holds too few of Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 40 days 2 hours.

Server Info

Where can Test be found?

No region is published by Test. Rust Analytics reports the location a server claims, not the machine's actual location. 46.138.152.253:28015 is its address.

Test is on which Rust version?

The version in use at Test: Rust network protocol 2633 and build 163493, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Test and is it currently online?

No response from Test. It was last seen 13 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Test?

Published by Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Test?

The console route: start Rust, press F1, enter client.connect 46.138.152.253:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163493
Build Game build: 163493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.