TestServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,974 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 29d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 14:54 UTC29d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 166/225 | ▼−6−3.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 119/200 | ▲+17+16.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 427/425 | ▲+30+7.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 142/200 | ▲+51+56.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 25/250 | ▼−1−3.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 126/175 | ▲+39+45.0% |
Quick answers
from the figures on this pageMap and Rules
How is TestServer configured in terms of rules and settings?
No gather rate appears in the name of TestServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is not active.
What is the current map on TestServer?
A procedural map runs on TestServer, created by the game.
Player Count
What position does TestServer hold in the server rankings?
In the top 71% of all ranked servers, TestServer is #15,974 on player hours over the last seven days.
What is the population on TestServer?
Right now, TestServer is offline; the last sighting was 7 hours ago. Average players over the last seven days: 0.
Wipe Frequency
What happens on wipe day at TestServer?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does TestServer wipe?
The record holds too few of TestServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 29 days 10 hours.
Server Info
What is the server location for TestServer?
There is no region published for TestServer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.138.57.74:28015.
TestServer is on which Rust version?
The version in use at TestServer: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is TestServer and is it currently online?
TestServer is down. The last time we saw it was 7 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on TestServer?
These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
TestServer appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, TestServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join TestServer?
The console route: start Rust, press F1, enter client.connect 46.138.57.74:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.