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RUST ANALYTICS
LIVE36,505PLY11,499SRV
QUOTE 46.172.75.32:28015 Offline checked 22d ago

ServerName

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,434
top 63%
Rank · 7d ago
#11,133
3301 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+5+2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−14−13.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average381/425+90+30.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average92/200+0+0.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−9−34.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average96/125+23+32.3%

Quick answers

from the figures on this page

Rules & Settings

How is ServerName configured in terms of rules and settings?

The name of ServerName carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on ServerName?

A procedural map runs on ServerName, created by the game.

Activity

What position does ServerName hold in the server rankings?

For the last seven days, ServerName holds rank #14,434 on player hours, in the top 63% of all ranked servers.

What is the population on ServerName?

At present, ServerName is offline; the last sighting was 22 days 11 hours ago.

Wipe Frequency

On what cycle does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 22 days 14 hours.

Server Info

Where can ServerName be found?

No region is published by ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 46.172.75.32:28015.

ServerName runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on ServerName. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of ServerName?

No response from ServerName. It was last seen 22 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 21 September 2026.

Server Tags

What is the meaning of the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature ServerName?

On Rust Analytics, ServerName matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join ServerName?

Type client.connect 46.172.75.32:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.