Skip to the page
RUST ANALYTICS
LIVE46,402PLY11,573SRV
QUOTE 46.174.49.13:28015 Online checked 8m ago

Rust-80e PvE

biweekly wipes moddedoxidepve
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,421
top 33%
Rank · 7d ago
#4,787
2634 places down
Last wipe
6d ago
biweekly schedule
Next wipe
7d 17h
Wed 21 Oct, 19:06 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
5000
Procedural Map · seed 671800176
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 21 October, 19:06 UTCin 7d 17h

Its biweekly schedule tag · low confidence

usual gap
1.3 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 7d 17hWed 21 Oct, 19:06 UTC
  2. 21d 17hWed 4 Nov, 19:06 UTC
  3. 22d 17hThu 5 Nov, 19:00 UTCFW
  4. 35d 17hWed 18 Nov, 19:06 UTC

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:06 UTC6d ago 1 – running 0
Sun 4 Oct, 06:39 UTC9d ago 2 halved by day 2 3.5 days 0
Sat 3 Oct, 09:46 UTC10d ago 3 – 0.9 days 1
Fri 2 Oct, 01:48 UTC11d ago 3 – 1.3 days 0
Thu 1 Oct, 07:41 UTC12d ago 3 – 0.8 days 0
Fri 18 Sep, 18:00 UTC25d ago 5 halved by day 2 12.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average124/2000+39+45.7%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 204 on average219/2000−61−21.7%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 57 on average24/200−7−22.8%
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average9/100−3−24.5%
5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 48 on average50/200+3+6.8%
6Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 48 on average57/250+10+21.3%

Quick answers

from the figures on this page

Server Rules

How is Rust-80e PvE configured in terms of rules and settings?

No gather rate appears in the name of Rust-80e PvE. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rust-80e PvE?

The map on Rust-80e PvE is procedural, size 5,000, with seed 671800176, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Rust-80e PvE sit in the rankings?

In the top 33% of all ranked servers, Rust-80e PvE is #7,421 on player hours over the last seven days.

What is the population on Rust-80e PvE?

0 of 100 slots on Rust-80e PvE are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.

Wipe Cycle

What can you expect on wipe day for Rust-80e PvE?

Recent wipes at this server drew an average peak of 2 players. 46 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it did not hold.

When does Rust-80e PvE schedule its wipes?

Its tag guides the prediction, as Rust-80e PvE has too few wipes on record to confirm its schedule. The date of its next wipe is Wednesday 21 October at 19:06 UTC. This world has been running for 6 days 6 hours. Its tags carry a wipe schedule of every two weeks.

Server Info

Where can Rust-80e PvE be found?

For Rust-80e PvE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 46.174.49.13:28015.

How is the performance on Rust-80e PvE?

Server fps over the last 48 hours: 61 on average, 16 at the lowest. 153,759 entities is the maximum carried: buildings, deployables and everything else. Up to 3,981 MB of memory was used. Low fps and growing entities are the source of felt lag.

Rust-80e PvE is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Linux, running on Rust-80e PvE. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust-80e PvE up, and how consistent is its uptime?

Online at this moment: Rust-80e PvE. The reported uptime puts its last restart at about 20 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Rust-80e PvE?

Published by Rust-80e PvE for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rust-80e PvE?

On Rust Analytics, Rust-80e PvE matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How to Join

How can I connect to Rust-80e PvE?

Type client.connect 46.174.49.13:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rust-80.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.