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RUST ANALYTICS
LIVE47,460PLY11,587SRV
QUOTE 46.174.49.142:28015 Online checked 14m ago

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS

moddedcarbon
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,432
455 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:01 UTC11d ago 1 – running 0
Thu 1 Oct, 20:07 UTC FW12d ago 1 – 0.5 days 0
Tue 29 Sep, 17:45 UTC14d ago 3 halved by day 1 2.1 days 0
Sun 27 Sep, 17:48 UTC16d ago 1 halved by day 1 2 days 0
Thu 17 Sep, 20:48 UTC26d ago 1 halved by day 1 9.9 days 0
Tue 15 Sep, 21:46 UTC28d ago 1 – 2 days 0
Mon 14 Sep, 21:54 UTC29d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 13 on average3/100−2−34.5%
2MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average1/100−2−65.7%
3PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average7/15+2+31.2%
4・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average3/100+0+0.0%
5[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average10/100+7+252.9%
6The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average2/100+1+84.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

No gather rate is given in the name of AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS. Up to 8 players per group, which is the game's default. It runs combat training, practice for aim and PvP, with loot provided. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS uses a procedural map of size 5,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Activity

What is the rank of AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

For the last seven days, AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS holds rank #15,977 on player hours, in the top 71% of all ranked servers.

How full is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

On AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS, 0 players are in now, out of 100 slots. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 10 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.

How often does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS wipe?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 16 hours.

Server Info

What is the location of AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

For AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.174.49.142:28015 is its address.

Is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS performing well?

The last 48 hours average 30 server fps, the low being 30. 2,335 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,390 MB. Low fps and growing entities are the source of felt lag.

What Rust version is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS running?

Rust network protocol 2634 and build 167584 on Linux is what AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS up, and how consistent is its uptime?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS is up. It is taking players now. The reported uptime puts its last restart at about 14 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^d (Combat training): Loot is handed over for aim and PvP practice; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS show up in Rust Analytics lists and filters?

These Rust Analytics lists include AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

The console route: start Rust, press F1, enter client.connect 46.174.49.142:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^d,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^d
Combat training Loot is handed over for aim and PvP practice.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.