Skip to the page
RUST ANALYTICS
LIVE92,699PLY11,774SRV
QUOTE 46.174.53.127:28015 Online checked 8m ago

AIM BASE | TOURNAMENTS

moddedcarbon
Players · last
10/ 100
+1024h
10% full
Day range 0 40
7-day avg 1 peak 40
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
10/ 100
10% full
Change · 24h
+10
no reading a day ago
7-day average
1
peak 40
Rank
#4,242
top 19%
Rank · 7d ago
#8,208
3966 places up
Last wipe
3h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
100 max
players per team
Gather rate
–
no rate in the name
Score
85
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
01020304018:0003:0012:0020:0005:0016:00Wiped Tue 13 Oct, 14:00 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 40 players.

Server performance

Server fpsWipe
01020304018:0003:0012:0020:0005:0016:00Wiped Tue 13 Oct, 14:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
on rhythm
14%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
33%
else halves by day 2.5

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:00 UTC3h ago – – running 0
Thu 1 Oct, 20:16 UTC FW11d ago 1 – – 0
Wed 30 Sep, 17:27 UTC13d ago 3 – 1.1 days 1
Mon 28 Sep, 14:00 UTC15d ago 3 held half 2.1 days 0
Thu 24 Sep, 13:31 UTC19d ago 8 halved by day 1 4 days 0
Wed 23 Sep, 16:11 UTC20d ago 22 – 0.9 days 1
Sat 19 Sep, 14:27 UTC24d ago 22 halved by day 1 4.1 days 0
Wed 16 Sep, 14:00 UTC27d ago 37 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on average16/100−15−48.9%
2MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average12/100−2−11.1%
3・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average2/100−1−36.8%
4PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on average10/10+2+20.0%
5[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average1/100−1−52.0%
6The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average0/100−1

Quick answers

from the figures on this page

Rules & Settings

How is AIM BASE | TOURNAMENTS configured in terms of rules and settings?

No gather rate appears in the name of AIM BASE | TOURNAMENTS. Group size is capped at 100 players. It runs combat training, practice for aim and PvP, with loot provided. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on AIM BASE | TOURNAMENTS?

A procedural map of size 4,000 with seed 1337 runs on AIM BASE | TOURNAMENTS, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Activity

What position does AIM BASE | TOURNAMENTS hold in the server rankings?

In the top 19% of all ranked servers, AIM BASE | TOURNAMENTS is #4,242 on player hours over the last seven days.

What is the population on AIM BASE | TOURNAMENTS?

10 of 100 slots on AIM BASE | TOURNAMENTS are filled at the moment. Average players over seven days: 1; peak: 40. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 36 players.

Wipe Schedule

What happens on wipe day at AIM BASE | TOURNAMENTS?

Recent wipes at this server drew an average peak of 2 players. 45 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of its recent wipes. The crowd fell below half by day 2.5 when it did not hold.

When does AIM BASE | TOURNAMENTS schedule its wipes?

AIM BASE | TOURNAMENTS wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 hours old.

Server Overview

What is the location of AIM BASE | TOURNAMENTS?

For AIM BASE | TOURNAMENTS, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.174.53.127:28015.

How is the performance on AIM BASE | TOURNAMENTS?

The last 48 hours average 30 server fps, the low being 30. The entity count reached 126,053, covering buildings, deployables and all else in the world. Memory use peaked at 5,684 MB. Low fps and growing entities are the source of felt lag.

What Rust version is AIM BASE | TOURNAMENTS running?

Rust network protocol 2634 and build 167584 on Linux is what AIM BASE | TOURNAMENTS runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is AIM BASE | TOURNAMENTS and is it currently online?

The server is live: AIM BASE | TOURNAMENTS is online. The reported uptime puts its last restart at about 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on AIM BASE | TOURNAMENTS?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts100 (Group limit): Team size caps at 100; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which AIM BASE | TOURNAMENTS publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature AIM BASE | TOURNAMENTS?

On Rust Analytics, AIM BASE | TOURNAMENTS matches these lists: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

Joining the Server

What is the process to join AIM BASE | TOURNAMENTS?

Type client.connect 46.174.53.127:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^d,gmrust,cs167584,ts100

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts100
Group limit Team size caps at 100.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Gameplay

^d
Combat training Practice your aim and PvP: the loot arrives supplied.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.