Skip to the page
RUST ANALYTICS
LIVE44,746PLY11,562SRV
QUOTE 46.181.239.168:40315 Online checked 7m ago

RustHunter Vanilla [Ryzen9950x]

biweekly wipes moddedoxide
Players · last
0/ 300
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 300
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#4,769
top 21%
Rank · 7d ago
#4,521
248 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 16h
Thu 15 Oct, 17:58 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
59
player hours, last seven days
Map
4500
Procedural Map · seed 1066842295
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:58 UTCin 1d 16h

Its biweekly schedule tag · low confidence

usual gap
13.8 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 1d 16hThu 15 Oct, 17:58 UTC
  2. 15d 16hThu 29 Oct, 17:58 UTC
  3. 22d 17hThu 5 Nov, 19:00 UTCFW
  4. 29d 16hThu 12 Nov, 17:58 UTC
  5. 43d 16hThu 26 Nov, 17:58 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW12d ago 2 – running 1
Thu 17 Sep, 22:10 UTC26d ago 2 held half 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 21 on average13/100−7−33.6%
2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average1/200+0+0.0%
3[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average3/100+3
435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average1/125+0+0.0%
5RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average1/200+0+0.0%
6Lumber BoyzNA · groups of 8+ · biweekly · 5 on average1/50−11−91.4%

Quick answers

from the figures on this page

Rules & Settings

How is RustHunter Vanilla [Ryzen9950x] configured in terms of rules and settings?

The name of RustHunter Vanilla [Ryzen9950x] carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustHunter Vanilla [Ryzen9950x]?

A procedural map of size 4,500 with seed 1066842295 runs on RustHunter Vanilla [Ryzen9950x], created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does RustHunter Vanilla [Ryzen9950x] hold in the server rankings?

For the last seven days, RustHunter Vanilla [Ryzen9950x] holds rank #4,769 on player hours, in the top 21% of all ranked servers.

What is the population on RustHunter Vanilla [Ryzen9950x]?

On RustHunter Vanilla [Ryzen9950x], 0 players are in now, out of 300 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.

Wipe Cycle

What happens on wipe day at RustHunter Vanilla [Ryzen9950x]?

Recent wipes at this server drew an average peak of 2 players. 26 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does RustHunter Vanilla [Ryzen9950x] schedule its wipes?

The prediction follows the tag because too few of RustHunter Vanilla [Ryzen9950x]'s wipes are on record to confirm its schedule. On Thursday 15 October at 17:58 UTC the next wipe is due. This world has been running for 12 days 7 hours. Its tags carry a wipe schedule of every two weeks.

Server Info

What is the location of RustHunter Vanilla [Ryzen9950x]?

For RustHunter Vanilla [Ryzen9950x], no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 46.181.239.168:40315 is its address.

What is the performance like on RustHunter Vanilla [Ryzen9950x]?

Average server fps for the last 48 hours is 30; the floor was 30. The entity count reached 122,113, covering buildings, deployables and all else in the world. Up to 3,866 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is RustHunter Vanilla [Ryzen9950x] running?

The version in use at RustHunter Vanilla [Ryzen9950x]: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustHunter Vanilla [Ryzen9950x]?

RustHunter Vanilla [Ryzen9950x] is up. It is taking players now. The reported uptime puts its last restart at about 1 hours ago. The last 7 full days give 99% uptime, 167 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on RustHunter Vanilla [Ryzen9950x]?

These tags are published by RustHunter Vanilla [Ryzen9950x] and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; jp0 (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustHunter Vanilla [Ryzen9950x] show up in Rust Analytics lists and filters?

On Rust Analytics, RustHunter Vanilla [Ryzen9950x] matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join RustHunter Vanilla [Ryzen9950x]?

Type client.connect 46.181.239.168:40315 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://m.vk.com/club222606635?from=groups.

Server tags

what each one means

Published as mp300,ptsw,jp0,$r?,v2634,^b,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptsw
Networking 'sw' is the network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Other

jp0
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.