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RUST ANALYTICS
LIVE56,435PLY11,628SRV
QUOTE 46.236.166.5:28015 Offline checked 21d ago

nameserver

moddedoxide
Players · last
1/ 15
n/a24h
7% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,246
top 58%
Rank · 7d ago
#9,979
3267 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average59/245+29+99.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average25/1000−8−23.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−6−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average37/700−48−56.3%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average33/200+10+40.4%

Quick answers

from the figures on this page

Map and Rules

How is nameserver configured in terms of rules and settings?

The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

Which map is played on nameserver?

A procedural map runs on nameserver, created by the game.

Population

Where does nameserver sit in the rankings?

In the top 58% of all ranked servers, nameserver is #13,246 on player hours over the last seven days.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 21 days 11 hours ago.

Wipe Cycle

When does nameserver schedule its wipes?

There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 22 days 12 hours old.

Server Info

Where can nameserver be found?

For nameserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 46.236.166.5:28015.

nameserver is on which Rust version?

The version in use at nameserver: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is nameserver up, and how consistent is its uptime?

No response from nameserver. It was last seen 21 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 21 September 2026.

Tags & Filters

How should you interpret the tags on nameserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which nameserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does nameserver show up in Rust Analytics lists and filters?

On Rust Analytics, nameserver matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to nameserver?

The console route: start Rust, press F1, enter client.connect 46.236.166.5:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.