sm1
Key statistics
the figures behind the quote- Players now
- 1/ 61 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,353 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – THE WAR MAP
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 11:48 UTC27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 16:10 UTC28d ago | 1 | – | 0.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 49/999 | ▲+20+68.0% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 72/999 | ▲+38+108.7% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 71/150 | ▼−16−18.9% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 92/200 | ▲+52+127.2% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average | 13/100 | ▼−10−44.5% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 5/100 | ▼−11−68.1% |
Quick answers
from the figures on this pageMap and Rules
How is sm1 configured in terms of rules and settings?
The name of sm1 carries no gather rate. The default group size of 8 players applies here. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Population
Where does sm1 sit in the rankings?
For the last seven days, sm1 holds rank #13,353 on player hours, in the top – of all ranked servers.
How many players does sm1 have?
At present, sm1 is offline; the last sighting was 27 days 16 hours ago.
Wipe Cycle
What happens on wipe day at sm1?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does sm1 schedule its wipes?
There are too few wipes on record for sm1 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 27 days 18 hours old.
Server Details
What is the location of sm1?
There is no region published for sm1. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.38.72.109:28015.
What Rust version is sm1 running?
Rust network protocol 2633 and build 162929 on Windows is what sm1 runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is sm1 and is it currently online?
sm1 is down. The last time we saw it was 27 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on sm1?
These tags are published by sm1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp61 (Max players): Capacity: 61 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^c (Creative): No gathering here: build what you want in sandbox mode; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature sm1?
On Rust Analytics, sm1 matches these lists: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to sm1?
The console route: start Rust, press F1, enter client.connect 46.38.72.109:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp61
ts8
v2633
cs162929
ptrak
$r?
Gameplay
^c
^e
^d
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.