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RUST ANALYTICS
LIVE33,340PLY11,462SRV
QUOTE 46.8.197.6:31015 Online checked 10m ago

[CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10

2x weekly wipes moddedoxide
Players · last
0/ 200
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,121
top 32%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
weekly schedule
Next wipe
5d 7h
Mon 19 Oct, 12:40 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
17
player hours, last seven days
Map
1000
Procedural Map · seed 44442
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75112:0019:0007:0014:0021:0004:00Wiped Mon 12 Oct, 12:40 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040012:0019:0007:0014:0021:0004:00Wiped Mon 12 Oct, 12:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeMonday 19 October, 12:40 UTCin 5d 7h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average3/1000−32−91.5%
2Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average0/250−14−100.0%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average32/100−37−53.3%
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average34/1750−86−71.8%
5РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 202 on average25/100−14−36.3%
6VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average3/100−3−49.3%

Quick answers

from the figures on this page

Server Rules

How is [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 configured in terms of rules and settings?

[CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

Which map is played on [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10?

The map on [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 is procedural, size 1,000, with seed 44442, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 hold in the server rankings?

In the top 32% of all ranked servers, [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 is #7,121 on player hours over the last seven days.

How many players does [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 have?

On [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10, 0 players are in now, out of 200 slots. The seven-day average is 0 players, with a peak of 1. At 07:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

On what cycle does [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 wipe?

The estimate for [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10's next wipe comes from weekly: 7 days after its last wipe. On Monday 19 October at 12:40 UTC the next wipe is due. Its world now is 40 hours old. Its tags state a wipe every week.

Server Details

What is the location of [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10?

No region is published by [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.8.197.6:31015.

Is [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 performing well?

The last 48 hours average 235 server fps, the low being 202. The entity count reached 3,052, covering buildings, deployables and all else in the world. Memory use peaked at 723 MB. What players feel as lag is low fps together with a rising entity count.

[CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 is on which Rust version?

Rust network protocol 2634 and build 167584 on Linux is what [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 and is it currently online?

The server is live: [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 is online. Its own uptime figure dates the last restart to roughly 25 hours ago. The server stayed up 96% of the time in the last 1 full day. 23 of 24 hours were online. 12 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10?

These tags are published by [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): It holds 200 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

[CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10 matches these lists: Rust tutorial servers, by population, 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Joining the Server

How can I connect to [CCCP] STALIN RUST [TRIO|X2|LOOT+] 13.10?

The console route: start Rust, press F1, enter client.connect 46.8.197.6:31015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://i.imgur.com/GcmXiFK.png.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,^t,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp200
Max players It holds 200 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly One wipe a week.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to newcomers on this server.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.