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RUST ANALYTICS
LIVE44,083PLY11,551SRV
QUOTE 47.194.54.249:28015 Offline checked 15d ago

GARRS Rust

Players · last
0/ 7
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 7
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,955
top 71%
Rank · 7d ago
#15,493
1462 places down
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.6 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 11:37 UTC15d ago 0 – running 0
Wed 23 Sep, 20:18 UTC20d ago 0 – 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average169/200−3−1.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average109/200+7+7.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average424/450+27+6.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average138/200+47+52.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+3+12.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average118/150+31+35.8%

Quick answers

from the figures on this page

Rules & Settings

How is GARRS Rust configured in terms of rules and settings?

No gather rate appears in the name of GARRS Rust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on GARRS Rust?

The game generates the procedural map on GARRS Rust.

Population

What position does GARRS Rust hold in the server rankings?

In the top 71% of all ranked servers, GARRS Rust is #16,955 on player hours over the last seven days.

How many players does GARRS Rust have?

At present, GARRS Rust is offline; the last sighting was 15 days 13 hours ago.

Wipe Cycle

What happens on wipe day at GARRS Rust?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does GARRS Rust wipe?

The record holds too few of GARRS Rust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 15 days 13 hours.

Server Info

What is the server location for GARRS Rust?

There is no region published for GARRS Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 47.194.54.249:28015.

GARRS Rust runs which version of Rust?

The version in use at GARRS Rust: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of GARRS Rust?

No response from GARRS Rust. It was last seen 15 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 21 September 2026.

Tags & Filters

What is the meaning of the tags on GARRS Rust?

These tags are published by GARRS Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp7 (Max players): It holds 7 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does GARRS Rust show up in Rust Analytics lists and filters?

On Rust Analytics, GARRS Rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to GARRS Rust?

The console route: start Rust, press F1, enter client.connect 47.194.54.249:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp7
Max players It holds 7 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.