DerpLife
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,140 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1337
- First seen
- 22 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 597 on average | 342/375 | ▲+331+2940.0% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 417 on average | 93/200 | ▼−35−27.6% | |
| 3 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 381 on average | 271/300 | ▲+264+3553.9% | |
| 4 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 375 on average | 152/200 | ▼−51−25.0% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average | 97/200 | ▼−33−25.1% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 277 on average | 56/100 | ▲+14+32.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on DerpLife?
The name of DerpLife carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on DerpLife?
The map on DerpLife is procedural, size 4,000, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does DerpLife sit in the rankings?
In the top 70% of all ranked servers, DerpLife is #15,140 on player hours over the last seven days.
How many players does DerpLife have?
0 of 100 slots on DerpLife are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does DerpLife wipe?
There are too few wipes on record for DerpLife to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 32 days 12 hours ago the current world was created.
Server Details
What is the location of DerpLife?
For DerpLife, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 47.195.138.70:28015 is its address.
How is the performance on DerpLife?
Server fps over the last 48 hours: 199 on average, 185 at the lowest. 91,575 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,475 MB. What players feel as lag is low fps together with a rising entity count.
DerpLife runs which version of Rust?
Rust network protocol 2633 and build 164530 on Linux is what DerpLife runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of DerpLife?
Online at this moment: DerpLife. Its own uptime figure dates the last restart to roughly 8 days 19 hours ago. The earliest Rust Analytics saw it was 22 October 2026.
Server Tags
What is the meaning of the tags on DerpLife?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which DerpLife publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does DerpLife show up in Rust Analytics lists and filters?
On Rust Analytics, DerpLife matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to DerpLife?
Type client.connect 47.195.138.70:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.