Creative / Build
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,296 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:40 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 16/101 | ▲+2+10.3% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 2/25 | ▪+0−11.1% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 70/999 | ▲+3+5.1% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 50/999 | ▲+12+33.0% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 84/150 | ▼−8−8.3% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 51/100 | ▲+34+195.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Creative / Build?
No gather rate appears in the name of Creative / Build. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Creative / Build?
Creative / Build uses a procedural map, which the game generates.
Player Count
What is the rank of Creative / Build?
For the last seven days, Creative / Build holds rank #15,296 on player hours, in the top 69% of all ranked servers.
What is the population on Creative / Build?
Right now, Creative / Build is offline; the last sighting was 34 hours ago. The seven-day average is 0 players, with a peak of 1. At 20:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Frequency
On what cycle does Creative / Build wipe?
No rhythm can be told for Creative / Build yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 35 hours old.
Server Overview
Where can Creative / Build be found?
No region is published by Creative / Build. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 47.26.73.194:28015 is its address.
Creative / Build is on which Rust version?
Rust network protocol 2634 and build 167584 on Windows is what Creative / Build runs. Joining requires the same protocol on your game, which Steam updates.
Is Creative / Build up, and how consistent is its uptime?
Creative / Build is down. The last time we saw it was 34 hours ago. The last 7 full days give 2% uptime, 3 hours on out of 168. 23 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Creative / Build?
Published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Creative / Build show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to Creative / Build?
The console route: start Rust, press F1, enter client.connect 47.26.73.194:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8
Game
gmvanilla
mp1
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.