Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,915 top 72%
- Rank · 7d ago
- #15,887 ▼1028 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 23/300 | ▼−15−38.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 25/245 | ▼−1−2.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 7/1000 | ▼−6−46.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−7−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 10/700 | ▼−25−71.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rust Test Server?
No gather rate is given in the name of Rust Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust Test Server?
The game generates the procedural map on Rust Test Server.
Population
What is the rank of Rust Test Server?
In the top 72% of all ranked servers, Rust Test Server is #16,915 on player hours over the last seven days.
What is the population on Rust Test Server?
At present, Rust Test Server is offline; the last sighting was 16 days 23 hours ago.
Wipe Schedule
When does Rust Test Server schedule its wipes?
The record holds too few of Rust Test Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was created.
Server Overview
What is the location of Rust Test Server?
There is no region published for Rust Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 47.64.48.119:28015.
Rust Test Server runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what Rust Test Server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Rust Test Server?
No response from Rust Test Server. It was last seen 16 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Rust Test Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Slot count: 30; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Rust Test Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rust Test Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Rust Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join Rust Test Server?
Type client.connect 47.64.48.119:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp30
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.